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Evidence for your next connection.

Independent measurements of remote MCP servers. Every observation has a timestamp.

Read-only probes

MCP server · Code & DevOps

PlaySudoku

Deterministic Sudoku puzzles, progress checks, logical hints, and step-by-step solutions.

Checks passed
12 / 22

2 failed · 8 not measured

Median response
81 ms

Median of successful probes over 7 days

30-day uptime
Not measured

Share of countable probes over 30 days, including daily rollups. Auth challenges are excluded.

Discovered tools
4

Tool definitions returned by this server

Independent monitoring

Health & checks

Status history

Responded

The server completed its last measured handshake. This is an observation, not a guarantee.

Last checked
Check summary by test group
Test areaPassedFailedUnmeasured
ConnectionCan a client connect and discover tools?
500
Reliability & speedDoes it respond consistently and quickly?
004
Access & authenticationWhat is required to use this server?
102
Tool qualityAre the tool definitions usable by an agent?
400
Publisher identityCan the publisher be traced to its source?
222

Unmeasured means there is not enough evidence to decide. How these checks work

Inspect individual checks 22 recorded

Core

  • Pass
    Reachable

    Latest probe returned HTTP 200 in 81 ms.

  • Pass
    Valid handshake

    protocolVersion 2025-11-25, serverInfo.name PlaySudoku MCP.

  • Pass
    Lists tools

    tools/list returned 4 tools.

  • Pass
    Current protocol

    Negotiated 2025-11-25. The bar is 2025-06-18 or newer.

  • Pass
    HTTPS

    The endpoint URL is https.

Performance

  • Not measured
    Fast (p50)

    Median latency 81 ms over 1 samples in 7 days. The bar is 1000 ms. Need at least 5 samples.

  • Not measured
    Consistent (p95)

    95th percentile 81 ms over 1 samples in 7 days. The bar is 3000 ms. Need at least 20 samples.

  • Not measured
    Reliable (uptime)

    1 of 1 attempts returned a tool list in 30 days (100%). The bar is 99%. Need at least 30 samples.

  • Not measured
    Stable tool list

    Fewer than two successful probes in 30 days, so tool-list stability is not measured.

Access

  • Pass
    Open access

    tools/list succeeded with no credential, and the record declares none.

  • Not measured
    Standard auth

    Auth is not required, so the OAuth metadata check does not apply.

  • Not measured
    Free tier cited

    No publisher quote has been checked.

Tools

  • Pass
    Tools described

    Every tool description is at least 20 characters.

  • Pass
    Valid input schemas

    Every inputSchema is a JSON Schema object.

  • Pass
    Parameters documented

    7 of 7 parameters have a description (100%). The bar is 80%.

  • Pass
    Safety hints

    Every tool sets readOnlyHint or destructiveHint.

Publisher

  • Pass
    Verified namespace

    Listed in the Official MCP Registry.

  • Not measured
    Website matches publisher

    This namespace is not a reverse domain, so the website comparison does not apply.

  • Fail
    Source repo linked

    No repository URL is on file.

  • Fail
    Repo owner matches

    The GitHub repository owner does not match the namespace login.

  • Pass
    Recently updated

    Updated 2026-08-25T00:52:52.333594Z, within 180 days.

  • Not measured
    Open-source licence

    No GitHub repository to ask about a licence.

Start using PlaySudoku

Connect to this server

Choose your client, copy the configuration, then enable the server in your client’s MCP settings.

Run this command in your terminal, then restart Claude Code.

Claude Code

claude mcp add --transport http playsudoku https://mcp.playsudoku.us/mcp

Capabilities

Tools 4

check_progress

Check a user's current progress against the correct solution. Returns factual information only: whether the puzzle is complete, whether all filled cells are correct, which cells are incorrect (with the entered digit), and how many cells remain empty. Does not give hints or coaching — use explain_next_step for that. Use this when the user asks "am I done?" or "did I make any mistakes?" Every response includes a solve_url where the same puzzle can be continued in the interactive solver.

Discovered
explain_next_step

Get the next logical solving step for a sudoku puzzle, optionally from a partially-filled state. TWO-BOARD MODE (puzzle + progress) — use when you know both the original clue grid and the user's current work: puzzle: the original 81-char clue string (the given digits only, 0/. for empty cells). progress: the user's current 81-char board — must keep all original clue digits in place. This mode detects incorrect entries: if any user-filled cell contradicts the solution, the tool returns incorrect_cells instead of a step hint, so the user can correct errors before continuing. Use this when the user is solving a puzzle they received from get_sudoku_puzzle (puzzle is known). SINGLE-BOARD MODE (puzzle only, no progress) — use when the original clue grid is unknown (e.g. photo OCR): Pass the user's current full board as puzzle with no progress argument. The tool treats the board as both the clue grid and the current state, so it will not perform error checking (it cannot distinguish given digits from user entries). It simply returns the next logical step. Use this when you cannot separate the original clues from the user's entries. Returns: { technique, explanation, action, tutorial_links } on success, or { incorrect_cells, message } if errors found. Use this for step-by-step coaching — one hint at a time. Every response includes a solve_url for continuing the same board interactively and, on success, tutorial_links for the named technique.

Discovered
get_sudoku_puzzle

Get a random sudoku puzzle from the PlaySudoku.us collection. Puzzle is returned as an 81-character string: digits 1–9 for given cells, 0 for empty cells. The response includes the techniques required to solve the puzzle and a solve_url to the interactive solver. Difficulties: easy (30–38 givens), medium (44–50), hard (50–55), expert (56–62), evil (56–62). Optional: pass a technique name (e.g. "X-Wing", "Hidden Pair") to get a puzzle that specifically requires that technique — useful when the user wants to practice a particular solving method. If no puzzle at the requested difficulty uses that technique, the error message lists which difficulties do have it. Use solve_sudoku for a full step-by-step solution, or explain_next_step to get one hint at a time. Every response includes a solve_url where the same puzzle can be continued in the interactive solver.

Discovered
solve_sudoku

Solve a sudoku puzzle completely with step-by-step logical deduction. Input: 81-character string of digits (0 or . for empty cells). Whitespace is tolerated. Returns: every solving step with technique name + human-readable explanation + action, the final solution string, a technique summary (counts), and tutorial links. Only uses logical techniques — never guesses. If the puzzle cannot be solved logically, the steps will end before completion. Use this when the user wants to understand how to solve a puzzle from scratch. The response includes a solve_url for continuing the same board interactively and tutorial_links for techniques used in the solution.

Discovered

Recent measurements

Probe history

View status
Latest stored probes. Raw probe rows are kept for 14 days.
CheckedResultResponseTools
Connected81 ms4