Remote MCP server to run your Atako AI agents: chat, projects, files, integrations and channels.
- Passed: Handshake
- Passed: Tools listed
- Passed: Updated recently
Median latency 132 ms · Last checked
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Evidence for your next connection.
Independent measurements of remote MCP servers. Every observation has a timestamp.
Read-only probesMCP server · Code & DevOps
Scoreboard & game scores
2 failed · 8 not measured
Median of successful probes over 7 days
Share of countable probes over 30 days, including daily rollups. Auth challenges are excluded.
Tool definitions returned by this server
Independent monitoring
Responded
The server completed its last measured handshake. This is an observation, not a guarantee.
Last checked| Test area | Passed | Failed | Unmeasured |
|---|---|---|---|
ConnectionCan a client connect and discover tools? | 5 | 0 | 0 |
Reliability & speedDoes it respond consistently and quickly? | 0 | 0 | 4 |
Access & authenticationWhat is required to use this server? | 1 | 0 | 2 |
Tool qualityAre the tool definitions usable by an agent? | 4 | 0 | 0 |
Publisher identityCan the publisher be traced to its source? | 2 | 2 | 2 |
Unmeasured means there is not enough evidence to decide. How these checks work
Start using Gamechalk Score Keeper
Choose your client, copy the configuration, then enable the server in your client’s MCP settings.
Run this command in your terminal, then restart Claude Code.
Claude Code
claude mcp add --transport http gamechalk-score-keeper https://score-keeper.zovo.one/mcpCapabilities
Use this when the user wants a 501 or 301 darts leg scored: "score my 501 leg", "I threw T20 T20 T20, then S20, then out on D10", "darts scorer, double out". Send each visit to the oche as a turn of up to 3 darts (formats: S20, D16, T19, SB, DB, or 0). Applies standard bust rules (a bust scores nothing and the turn ends; darts after a finish are ignored; double-out requires a double or inner bull to finish unless double_out is false). Returns remaining, per-turn detail, busts, darts thrown, the three-dart average, a checkout suggestion when one exists, and a CSV of the leg. It is not for cricket or around-the-clock variants, and it does not track multi-leg matches — one leg per call.
DiscoveredUse this when the user wants a five-dice score sheet scored: "score my sheet, full house [5,5,5,2,2]", "what did I score for chance [3,4,4,5,6]", "tally my dice game". Pass each played category with its 5 dice, and null (or omit) for skipped categories. Returns the category scores, the upper-section total, the 35-point upper bonus when the upper total reaches 63, five-of-a-kind bonuses (100 per repeat after the first 50; provide play_order for chronology, otherwise listed category order is assumed), the grand total, and a CSV of the sheet. It does not choose categories for you and is not for board games — use show_scoreboard for plain point totals.
DiscoveredUse this when the user wants a live scoreboard: "keep score for me and Anna", "scoreboard for game night with 4 players", "add 12 points to Anna". Pass mode highest (default), lowest, or target with a positive target score. Scores stay in the open widget only; no online multiplayer. Shows a widget with one row per player, +N/-N buttons (use Smaller step and Bigger step to change the step), undo and history for the last 20 score changes with round numbers, and running totals. Pass the initial player names (2-12); totals start at 0 unless you pass initial scores. Do not use it to score dice sheets or darts legs — use score_dice_sheet or score_darts_leg for those.
DiscoveredRecent measurements
| Checked | Result | Response | Tools |
|---|---|---|---|
| Connected | 95 ms | 3 |