Remote MCP server to run your Atako AI agents: chat, projects, files, integrations and channels.
- Passed: Handshake
- Passed: Tools listed
- Passed: Updated recently
Median latency 132 ms · Last checked
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Evidence for your next connection.
Independent measurements of remote MCP servers. Every observation has a timestamp.
Read-only probesMCP server · Code & DevOps
Discover playable browser experiences and manage creator-owned game uploads on Arcade.fun.
1 failed · 8 not measured
Median of successful probes over 7 days
Share of countable probes over 30 days, including daily rollups. Auth challenges are excluded.
Tool definitions returned by this server
Independent monitoring
Outdated check
Last connection measurement is over 24 hours old. Current availability is unknown.
Last checked| Test area | Passed | Failed | Unmeasured |
|---|---|---|---|
ConnectionCan a client connect and discover tools? | 5 | 0 | 0 |
Reliability & speedDoes it respond consistently and quickly? | 0 | 0 | 4 |
Access & authenticationWhat is required to use this server? | 1 | 0 | 2 |
Tool qualityAre the tool definitions usable by an agent? | 3 | 1 | 0 |
Publisher identityCan the publisher be traced to its source? | 4 | 0 | 2 |
Unmeasured means there is not enough evidence to decide. How these checks work
Start using Arcade.fun
Choose your client, copy the configuration, then enable the server in your client’s MCP settings.
Run this command in your terminal, then restart Claude Code.
Claude Code
claude mcp add --transport http arcade-fun https://arcade.fun/mcpCapabilities
Run the upload checks on a build and get the findings. Creates nothing: no listing, no key, no review. `ok` is true when nothing blocks it from running in the arcade's sandbox.
DiscoveredFor a live listing with a payout wallet: returns a 24-hour link that can do one thing, launch this game's optional coin. Give it to the creator. They open it in a browser with that Solana wallet (on a phone it opens inside Phantom, Solflare or Backpack), press Launch and approve in the wallet; it costs them about 0.0085 SOL and they earn 40% of every trading fee. You cannot launch the coin yourself: it needs the creator wallet's signature. The link cannot change the listing, and a new link retires the old one.
DiscoveredRegister a new experience and get its manage key. Returns game, key and the first version id. The key is shown only here and controls the listing forever — save it. This creates a draft; upload_build is what sends it for review.
DiscoveredWhere an experience stands: its details, its coin plan (with `next`: how the creator launches the optional coin), any note from the reviewers, and every version with its status.
DiscoveredEverything needed to use one asset: each file's download URL, the path to save it at inside the build, the licence, the credit line for CREDITS.md and a one-line loading example. A 3D model comes with its geometry and textures.
DiscoveredOne module's source and guide as {path: text}, with its licence file. Copy them in unchanged and import as the usage example shows.
DiscoveredThe full source of one remixable game: text files inline, and for images, sounds and models the URL to download each from (assetBase + path). Keep origin.credit in CREDITS.md and pass origin.id as remixOf when you publish.
DiscoveredEvery file of one starter, as {path: text}. Write them to disk and you have a running game.
DiscoveredRead this first. What a build must be, how to start from a working game, how to add licensed assets, how to check a build and how to publish. Pass `sections` to get only some.
DiscoveredEvery approved experience currently playable on arcade.fun, with the origin games are served from. Needs no credentials.
DiscoveredFirst-party MIT modules to copy into a game: controls, saves, particles, sound, progression, shops and cloud saves, each with a usage example.
DiscoveredStarters, and community games whose creators opened them for remixing. A remix is your own copy with its own listing.
DiscoveredComplete working games to start from, MIT licensed. Needs no credentials.
DiscoveredFind 3D models, sprites, backgrounds, emoji art, icons, textures, skies, sound effects and music. Every result is openly licensed and says which licence and what credit line to keep. With no query, returns what the library holds: the kinds, the packs and their counts.
DiscoveredUpload the square cover used for the cabinet, the sharing card and the coin image. PNG, JPEG, WebP or GIF up to 4 MB.
DiscoveredSet an address once on a wallet-free listing you own, if the creator wants an optional coin. It receives the creator's share of trading fees and cannot be changed later, so use the creator's own address. No wallet signature, market launch or payment. Afterwards, coin_launch_link gives the creator a link to launch the coin.
DiscoveredName the page that starts the experience, when a zip had several and no index.html.
DiscoveredThe creator's own switch on a listing they own. true shares its source under the MIT licence for others to build on; false stops new remixes.
DiscoveredUpload the MP4 played when the experience's link is shared. Without one the platform builds an animated title card from the cover instead.
DiscoveredOpen a new version slot for an experience you already own. The live approved version keeps playing until the new one is reviewed.
DiscoveredSend the browser build for a version and publish it. One HTML file, or a zip with index.html at its root. When approved, the result has `live: true` and `playPath`. Otherwise `live: false` and `waiting` says why, either a list of things to fix or that this arcade reviews that upload by hand. Also returns file count, size, engine and whether the arcade SDK was detected. If the zip has several pages and no index.html, the result asks which page starts it — answer with set_entry.
DiscoveredRecent measurements
| Checked | Result | Response | Tools |
|---|---|---|---|
| Connected | 512 ms | 21 |