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- Passed: Handshake
- Passed: Tools listed
- Passed: Updated recently
Median latency 99 ms · Last checked
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Evidence for your next connection.
Independent measurements of remote MCP servers. Every observation has a timestamp.
Read-only probesMCP server · Code & DevOps
Split court costs, settle up and plan fair rotations for pickup games. Free.
0 failed · 8 not measured
Median of successful probes over 7 days
Share of countable probes over 30 days, including daily rollups. Auth challenges are excluded.
Tool definitions returned by this server
Independent monitoring
Responded
The server completed its last measured handshake. This is an observation, not a guarantee.
Last checked| Test area | Passed | Failed | Unmeasured |
|---|---|---|---|
ConnectionCan a client connect and discover tools? | 5 | 0 | 0 |
Reliability & speedDoes it respond consistently and quickly? | 0 | 0 | 4 |
Access & authenticationWhat is required to use this server? | 1 | 0 | 2 |
Tool qualityAre the tool definitions usable by an agent? | 4 | 0 | 0 |
Publisher identityCan the publisher be traced to its source? | 4 | 0 | 2 |
Unmeasured means there is not enough evidence to decide. How these checks work
Start using CourtSplit
Choose your client, copy the configuration, then enable the server in your client’s MCP settings.
Run this command in your terminal, then restart Claude Code.
Claude Code
claude mcp add --transport http courtsplit https://court-split.magicteams.ai/mcpCapabilities
Plan fair player rotations for pickup games: who plays on each court every round and who sits out, balancing games played across the roster. Use when more players show up than court spots. Does not split money; for costs use split_costs or split_series.
DiscoveredGiven a shared total and who already paid what, compute each player's balance and the minimal set of payments (who pays whom, how much) to settle everyone. Use when the question is 'who owes whom'. For recurring sessions with different attendees use split_series.
DiscoveredSplit one total court or venue cost across players, equally or by relative weights, and show each player's share plus the fewest payments to settle up. Use for a single booking or event. For recurring sessions with changing attendance use split_series.
DiscoveredSplit a series of recurring sessions where attendance varies: each session's cost is shared only by that session's attendees, then payments already made are netted into balances and minimal settle-up transfers. Use for weekly games or leagues. For a single event use split_costs.
DiscoveredRecent measurements
| Checked | Result | Response | Tools |
|---|---|---|---|
| Connected | 51 ms | 4 |