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- Passed: Handshake
- Passed: Tools listed
- Passed: Updated recently
Median latency 75 ms · Last checked
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Evidence for your next connection.
Independent measurements of remote MCP servers. Every observation has a timestamp.
Read-only probesMCP server · AI / LLM tooling
15 tools for chess variant analysis, hex map generation, and board game utilities
3 failed · 8 not measured
Median of successful probes over 7 days
Share of countable probes over 30 days, including daily rollups. Auth challenges are excluded.
Tool definitions returned by this server
Independent monitoring
Responded
The server completed its last measured handshake. This is an observation, not a guarantee.
Last checked| Test area | Passed | Failed | Unmeasured |
|---|---|---|---|
ConnectionCan a client connect and discover tools? | 4 | 1 | 0 |
Reliability & speedDoes it respond consistently and quickly? | 0 | 0 | 4 |
Access & authenticationWhat is required to use this server? | 1 | 0 | 2 |
Tool qualityAre the tool definitions usable by an agent? | 3 | 1 | 0 |
Publisher identityCan the publisher be traced to its source? | 3 | 1 | 2 |
Unmeasured means there is not enough evidence to decide. How these checks work
Start using Moddable Games Tools
Choose your client, copy the configuration, then enable the server in your client’s MCP settings.
Run this command in your terminal, then restart Claude Code.
Claude Code
claude mcp add --transport http moddable-games-tools https://tools.moddable.games/mcpCapabilities
Get details of a specific board layout by ID
DiscoveredSearch the board gallery (335 rendered board layouts across 34 game families)
DiscoveredGet statistics about the board gallery (total boards, families, topologies)
Discovered[DEPRECATED — use play_suggest_move] Analyse a chess position. Removal: v1.0.0.
DiscoveredGet a random chess puzzle. Filter by variant, difficulty or theme. Not every variant puzzle carries themes; use chess_list_puzzle_types to see what the pool holds.
Discovered[DEPRECATED — use play_create_game + play_get_moves] Get legal moves for a chess position. Removal: v1.0.0.
Discovered[REMOVED — engine#98] Opening book resolution is broken in Worker context. No replacement.
Discovered[DEPRECATED — use play_check_status] Get chess game status. Removal: v1.0.0.
DiscoveredList available puzzle variants, themes, and per-variant counts from the puzzle pool
Discovered[DEPRECATED — use play_list_variants] List chess variants. Removal: v1.0.0.
Discovered[DEPRECATED — use play_apply_move] Apply a move to a chess game. Removal: v1.0.0.
Discovered[DEPRECATED — use play_make_moves] Apply a sequence of chess moves. Removal: v1.0.0.
Discovered[DEPRECATED — use play_render_board] Render a chess position as SVG. Removal: v1.0.0.
Discovered[DEPRECATED — use play_validate_move] Check if a chess move is legal. Removal: v1.0.0.
DiscoveredFlip one or more coins, or pick from a list of choices
DiscoveredCalculate settlement dice probability for Colony/Catan-style resource numbers
DiscoveredCalculate probability of meeting a target with a dice expression. Supports keep-high/low (4d6kh3).
DiscoveredRoll dice using standard notation (e.g. 2d6+3, 4d8, d20). Supports comma-separated pools and keep-high/low (4d6kh3).
DiscoveredCreate, shuffle, and optionally draw/deal from a card deck
DiscoveredShuffle and deal a custom deck of arbitrary named cards
DiscoveredList all available deck types with metadata
DiscoveredGenerate a random game jam theme combining mechanics and themes
DiscoveredResolve a Nukes combat encounter between units
DiscoveredTrack scores for players in any game
DiscoveredCompute field of view from a hex position
DiscoveredGenerate a hex map and export as SVG
DiscoveredGenerate a hex map for a specific game and player count
DiscoveredGet info about a specific hex coordinate (terrain, neighbours, distance)
DiscoveredList all available hex map game types with configuration options
DiscoveredFind shortest path between two hex coordinates
DiscoveredGet the current Mod Jam status (active jam, deadline, submissions)
DiscoveredGet time remaining in the current Mod Jam
DiscoveredGet voting status for the current Mod Jam
DiscoveredGenerate random territory/resource setup for a Nukes game
DiscoveredAsk the oracle a yes/no question with likelihood modifier
DiscoveredGenerate a tabletop RPG encounter with CR-appropriate monsters, terrain, and loot (D&D 5e or Pathfinder 1e)
DiscoveredResolve oracle cross-references. Given a result like "Action + Theme", follows references and returns expanded results
DiscoveredList all supported RPG systems with oracle tables and entity data availability
DiscoveredList all predefined scene recipes — curated multi-table compositions that produce coherent narrative prompts
DiscoveredList available oracle tables for a system
DiscoveredRoll on a random oracle table (Ironsworn, Starforged, Maze Rats, etc)
DiscoveredGenerate a scene using oracle tables. With a recipe, rolls each table in the recipe, resolves cross-references, and composes a narrative sentence. Without, picks random tables.
DiscoveredView the complete contents of an oracle table — all entries with roll ranges
DiscoveredGet full details and piece list for a specific set
DiscoveredSearch the piece set gallery by name, style, or game type
DiscoveredGet statistics about the piece gallery (total sets, styles, authors, game families)
DiscoveredApply a move to the game and return the new state. Pass the move object exactly as returned by play_get_moves (format varies by family: chess uses {from,to}, go uses {coord} or {action:"pass"}).
DiscoveredCheck the current game status: whose turn it is, whether the game is over, and who won.
DiscoveredCreate a new game instance for a given family. Returns initial state to pass to subsequent calls. Variant can include flags like "grand+random" or "standard+drops".
DiscoveredExport the current board position as a FEN-style setup string, in the form the variant's own frontmatter declares its starting position. Card, tile and dice games have no board position to export.
DiscoveredGet the full engine definition (topology, render config, pieces, setup FEN) for a game variant. Returns the resolved frontmatter used to render and play the game.
DiscoveredGet all legal moves for the current position. Requires state from play_create_game or play_apply_move.
DiscoveredList all playable game families supported by the engine (chess, draughts, go, reversi, shogi, xiangqi, mancala, morris, hex, landlords-game, backgammon, standard-52, bavarian-32, flower-48, double-six-dominoes, mahjong, standard-dice, agon, asalto, chaupar, dou-shou-qi, fanorona, halma, nyout, pachisi, royal-ur, senet, stern-halma, surakarta, tafl)
DiscoveredList available variants for a game family. Each variant can be passed to play_create_game. Variants with flags (e.g. +random) can be requested as "slug+flag".
DiscoveredCreate a game from a FEN-style setup string, as returned by play_export_fen. Pass the same variant the position was exported from.
DiscoveredApply a sequence of moves to a game and return the final state. Stops at the first illegal move. Move objects must match play_get_moves format.
DiscoveredRender the current board position as SVG for any playable family (chess, draughts, go, reversi, shogi, xiangqi, mancala, morris, hex, landlords-game, backgammon, standard-52, bavarian-32, flower-48, double-six-dominoes, mahjong, standard-dice, agon, asalto, chaupar, dou-shou-qi, fanorona, halma, nyout, pachisi, royal-ur, senet, stern-halma, surakarta, tafl).
DiscoveredUse AI to analyse the position and suggest the best move. Supports 5 difficulty levels across all 30 playable families.
DiscoveredCheck whether a move is legal in the current position without applying it. Pass the move object in the same format as play_get_moves returns.
DiscoveredRandomise turn order for a list of players
DiscoveredBrowse entities by category with pagination
DiscoveredGenerate a random character for an RPG system (D&D 5e, Pathfinder, Ironsworn, Cairn, Knave, etc)
DiscoveredGet full details of a specific RPG entity by name
DiscoveredList entity categories for an RPG system (spells, monsters, classes, equipment, etc)
DiscoveredGenerate random loot/treasure for a system and tier
DiscoveredGet random entities from an RPG system for inspiration or encounter prep
DiscoveredGenerate a random encounter for a system and difficulty level
DiscoveredSearch RPG entities (spells, monsters, classes, items) across all systems
DiscoveredGet board diagram SVG URL for a game variant. Returns the diagram path, topology, and rendering metadata.
DiscoveredGet full rulebook content for a specific game (markdown). For metadata only, use rules_get_game_meta instead.
DiscoveredGet structured metadata for a game: players, duration, complexity, mechanics, how_to_play, variant list, page list, related games. Lightweight alternative to fetching the full rulebook.
DiscoveredGet a specific page/section from a game rulebook (e.g. character creation, combat rules, marketplace). Use rules_get_game_meta to see available pages.
DiscoveredGet rules for a specific game variant
DiscoveredList all variants for a game with structured metadata (players, board, playable status, topology, engine config). Much richer than parsing the rulebook.
DiscoveredList all available game rulebooks with metadata (players, duration, complexity, mechanics). Filterable by type, complexity, and mechanics.
DiscoveredGet a random game suggestion from the library
DiscoveredFull-text search across all published rulebooks. Returns section-typed results with deep-link anchors.
DiscoveredDraw random characters from the Talisman 4e (revised) base set for a character lottery
DiscoveredDraw a random encounter for a Talisman ring (outer, middle, inner, crown)
DiscoveredRandomly divide players into teams
DiscoveredMilty-style TI4 draft with pick pools per player
DiscoveredDraw random agenda cards for TI4 political phase
DiscoveredDraw random public objectives for TI4
DiscoveredList all TI4 factions with colors, flags, and expansion info
DiscoveredGenerate random faction assignments for Twilight Imperium 4th Edition
DiscoveredGet details of a specific tile set with all tile types
DiscoveredSearch hex tile sets by name, game, or terrain type
DiscoveredGet statistics about available tile sets
DiscoveredSuggest time controls for a game based on player count and complexity
DiscoveredRecent measurements
| Checked | Result | Response | Tools |
|---|---|---|---|
| Connected | 71 ms | 89 |