Hosted MCP for Remotion videos: search Remocn components, read docs, plan a video, preview it.
- Passed: Handshake
- Passed: Tools listed
- Passed: Updated recently
Median latency 113 ms · Last checked
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Evidence for your next connection.
Independent measurements of remote MCP servers. Every observation has a timestamp.
Read-only probesMCP server · Data access / search
Free, unofficial GTA 6 server: release info, news, music, map pins, real-world landmarks, checklist
0 failed · 7 not measured
Median of successful probes over 7 days
Share of countable probes over 30 days, including daily rollups. Auth challenges are excluded.
Tool definitions returned by this server
Independent monitoring
Responded
The server completed its last measured handshake. This is an observation, not a guarantee.
Last checked| Test area | Passed | Failed | Unmeasured |
|---|---|---|---|
ConnectionCan a client connect and discover tools? | 5 | 0 | 0 |
Reliability & speedDoes it respond consistently and quickly? | 1 | 0 | 3 |
Access & authenticationWhat is required to use this server? | 1 | 0 | 2 |
Tool qualityAre the tool definitions usable by an agent? | 4 | 0 | 0 |
Publisher identityCan the publisher be traced to its source? | 4 | 0 | 2 |
Unmeasured means there is not enough evidence to decide. How these checks work
Start using Vice City Mission: GTA 6
Choose your client, copy the configuration, then enable the server in your client’s MCP settings.
Run this command in your terminal, then restart Claude Code.
Claude Code
claude mcp add --transport http vice-city-mission-gta-6 https://vicecitymission.com/mcpCapabilities
Given the ids a player has completed (from the tracker's 'Copy progress for AI' button), return what is still left, with missable items first, and the completion percentage.
DiscoveredFind pins close to another pin or to a map position, nearest first. Positions are in-game meters (x east, y north, matching map.gtadb.org); distances are in meters.
DiscoveredThe completion checklist from the Vice City Mission tracker: story missions, side missions, activities, collectibles and trophies. Item ids match the tracker's saved progress.
DiscoveredConfirmed facts about GTA VI: quick facts (price, platforms, editions), the playable and supporting characters, and the regions of Leonida with their real-world inspirations. Each item is marked official, reported or community estimate.
DiscoveredRelease date of GTA VI, days remaining, and how much community data the Vice City Mission map and tracker have so far. Call this first if unsure whether data exists yet.
DiscoveredFull details for one map pin by its id.
DiscoveredConfirmed GTA VI music: radio stations (genre, on-air hosts, reported voice actors, previewed songs), Grand Theft Auto VI: The Album singles, Justice's original score, and songs from each trailer. Each song includes streaming search links (Spotify, Apple Music, Tidal, YouTube Music). Full tracklists arrive at launch.
DiscoveredMajor GTA VI announcements, newest first, each with a date, status (official/reported/community) and source links.
DiscoveredThe kinds of locations on the map (missions, collectibles, weapons, vehicles, shops, activities, secrets) with how many pins each has.
DiscoveredSearch ~1,900 GTA VI locations matched to the real Miami/Florida places they're based on (community data from map.gtadb.org, CC BY 4.0). Search by in-game area or by real place, e.g. 'Ocean Drive', 'Bal Harbour', 'Vice Beach', 'airport'. Optionally limit to a radius around an in-game position (meters).
DiscoveredSearch community-submitted GTA VI map pins by text and/or category. Returns name, category, details, position in in-game meters (x east, y north), vote count, verified flag and a link to the pin on the map.
DiscoveredRecent measurements
| Checked | Result | Response | Tools |
|---|---|---|---|
| Connected | 910 ms | 11 | |
| Connected | 590 ms | 11 |