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Independent measurements of remote MCP servers. Every observation has a timestamp.

Read-only probes

MCP server · Other

Delightful's Game Research Starter Pack

Where to look for games industry research: 873 sources across ten markets, cited and free.

Checks passed
13 / 22

2 failed · 7 not measured

Median response
631 ms

Median of successful probes over 7 days

30-day uptime
Not measured

Share of countable probes over 30 days, including daily rollups. Auth challenges are excluded.

Discovered tools
6

Tool definitions returned by this server

Independent monitoring

Health & checks

Status history

Outdated check

Last connection measurement is over 24 hours old. Current availability is unknown.

Last checked
Check summary by test group
Test areaPassedFailedUnmeasured
ConnectionCan a client connect and discover tools?
500
Reliability & speedDoes it respond consistently and quickly?
103
Access & authenticationWhat is required to use this server?
102
Tool qualityAre the tool definitions usable by an agent?
310
Publisher identityCan the publisher be traced to its source?
312

Unmeasured means there is not enough evidence to decide. How these checks work

Inspect individual checks 22 recorded

Core

  • Pass
    Reachable

    Latest probe returned HTTP 200 in 698 ms.

  • Pass
    Valid handshake

    protocolVersion 2025-11-25, serverInfo.name games-research-starter-pack.

  • Pass
    Lists tools

    tools/list returned 6 tools.

  • Pass
    Current protocol

    Negotiated 2025-11-25. The bar is 2025-06-18 or newer.

  • Pass
    HTTPS

    The endpoint URL is https.

Performance

  • Not measured
    Fast (p50)

    Median latency 631 ms over 2 samples in 7 days. The bar is 1000 ms. Need at least 5 samples.

  • Not measured
    Consistent (p95)

    95th percentile 691 ms over 2 samples in 7 days. The bar is 3000 ms. Need at least 20 samples.

  • Not measured
    Reliable (uptime)

    2 of 2 attempts returned a tool list in 30 days (100%). The bar is 99%. Need at least 30 samples.

  • Pass
    Stable tool list

    No tool was removed and no required parameter was added in the last 30 days.

Access

  • Pass
    Open access

    tools/list succeeded with no credential, and the record declares none.

  • Not measured
    Standard auth

    Auth is not required, so the OAuth metadata check does not apply.

  • Not measured
    Free tier cited

    No publisher quote has been checked.

Tools

  • Pass
    Tools described

    Every tool description is at least 20 characters.

  • Pass
    Valid input schemas

    Every inputSchema is a JSON Schema object.

  • Pass
    Parameters documented

    22 of 23 parameters have a description (96%). The bar is 80%.

  • Fail
    Safety hints

    6 tools set neither readOnlyHint nor destructiveHint.

Publisher

  • Pass
    Verified namespace

    Listed in the Official MCP Registry.

  • Fail
    Website matches publisher

    The website host does not match the reverse-domain namespace.

  • Pass
    Source repo linked

    A repository URL is on file.

  • Not measured
    Repo owner matches

    This namespace is not an io.github login, so the owner comparison does not apply.

  • Pass
    Recently updated

    Updated 2026-08-28T04:30:15.561675Z, within 180 days.

  • Not measured
    Open-source licence

    The GitHub licence lookup has not returned an OSI result yet.

Start using Delightful's Game Research Starter Pack

Connect to this server

Choose your client, copy the configuration, then enable the server in your client’s MCP settings.

Run this command in your terminal, then restart Claude Code.

Claude Code

claude mcp add --transport http delightful-s-game-research-starter-pack https://games.thisisdelightful.com/mcp

Capabilities

Tools 6

get_landscape

The platform and genre maps. 38 platforms — storefronts, consoles, livestreaming and UGC — with who owns each and where its data lives. 30 genres with definitions, subgenres, example games, and the terms actually used in Chinese, Korean and Japanese. Read the genre map before comparing two datasets: the industry has no shared taxonomy and this records where the vendors disagree.

Discovered
get_market

How to research one of 12 games markets, and the profile behind it. It opens with before_you_start, the research notes for that market: which national annuals are paid and what is free, which venues are closed or could not be verified, which figures overlap or are published on a basis that will not compare, what a weekly chart does and does not count. Then known_gaps, what the directory does not hold for that market and where to go instead. Then a sourced narrative built from claims that each carry the link they came from, a market-size figure with the basis it was published on, a player-population figure with the definition of who was counted, and where that market's data lives. Only these twelve have profiles — for any other market code, search_sources with a market filter is what exists.

Discovered
get_source

Retrieve one source by its slug, with everything recorded about it. Slugs come back from search_sources and are permanent — the same slug names the same source across releases, so it is what to cite.

Discovered
list_trends

The 50 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or perennial ground. The placements are an editorial reading, not a score, and every answer carries the key to them in horizons. A routing map rather than a synthesis: it names arguments and points at where they are happening, and takes no position on any of them. Filter by horizon, group, market, stage, category or a free-text query; every filter narrows the list and none of them ranks it. Rows come in the order /trends reads them, 14 to a page: page with offset. Name one by slug to read it in full, with its further reading and its claims: a dated timeline, figures, status, consequences, objections, talk and what to watch, each with the link it came from. A claim marked talk: true cites a player community: it shows what players are saying, which moves this industry, and weighs less than reporting. Never quote it as an event or a figure. A claim carrying retired came off its page on that date and is kept as the record: true when written, no longer part of the reading. This is the fastest-decaying data here — every row is dated, and anything older than about six months needs a refresh.

Discovered
search_sources

Search 999 curated sources on the video games industry: press outlets, trade associations, datasets, analysts, podcasts, books, YouTube channels and communities across 26 markets. Every one was opened and read before it was described, and each result says what it lets you find out, who owns it and what it costs. This answers "where would I look for this?" — it is a directory of sources, not a source of facts, and nothing in it is ranked or scored.

Discovered
search_techniques

44 search techniques for games research, each with a query you can paste, what it surfaces and why it works. Includes local-language strategies for researching the Japanese, Korean and Chinese markets without reading the language. Use this before searching the open web on a games question — these are the queries that reach material a plain search buries.

Discovered

Recent measurements

Probe history

View status
Latest stored probes. Raw probe rows are kept for 14 days.
CheckedResultResponseTools
Connected698 ms6
Connected563 ms6