MCP HeartbeatTHE MCP OBSERVATORY
Public workspace

Explore

Evidence for your next connection.

Independent measurements of remote MCP servers. Every observation has a timestamp.

Read-only probes

MCP server · AI / LLM tooling

FilmLab

AI film lab for filmmakers: generate and review images/clips with input provenance, cost preflight

Checks passed
12 / 22

2 failed · 8 not measured

Median response
400 ms

Median of successful probes over 7 days

30-day uptime
Not measured

Share of countable probes over 30 days, including daily rollups. Auth challenges are excluded.

Discovered tools
157

Tool definitions returned by this server

Independent monitoring

Health & checks

Status history

Outdated check

Last connection measurement is over 24 hours old. Current availability is unknown.

Last checked
Check summary by test group
Test areaPassedFailedUnmeasured
ConnectionCan a client connect and discover tools?
500
Reliability & speedDoes it respond consistently and quickly?
004
Access & authenticationWhat is required to use this server?
102
Tool qualityAre the tool definitions usable by an agent?
400
Publisher identityCan the publisher be traced to its source?
222

Unmeasured means there is not enough evidence to decide. How these checks work

Inspect individual checks 22 recorded

Core

  • Pass
    Reachable

    Latest probe returned HTTP 200 in 400 ms.

  • Pass
    Valid handshake

    protocolVersion 2025-11-25, serverInfo.name filmlab-mcp.

  • Pass
    Lists tools

    tools/list returned 157 tools.

  • Pass
    Current protocol

    Negotiated 2025-11-25. The bar is 2025-06-18 or newer.

  • Pass
    HTTPS

    The endpoint URL is https.

Performance

  • Not measured
    Fast (p50)

    Median latency 400 ms over 1 samples in 7 days. The bar is 1000 ms. Need at least 5 samples.

  • Not measured
    Consistent (p95)

    95th percentile 400 ms over 1 samples in 7 days. The bar is 3000 ms. Need at least 20 samples.

  • Not measured
    Reliable (uptime)

    1 of 1 attempts returned a tool list in 30 days (100%). The bar is 99%. Need at least 30 samples.

  • Not measured
    Stable tool list

    Fewer than two successful probes in 30 days, so tool-list stability is not measured.

Access

  • Pass
    Open access

    tools/list succeeded with no credential, and the record declares none.

  • Not measured
    Standard auth

    Auth is not required, so the OAuth metadata check does not apply.

  • Not measured
    Free tier cited

    No publisher quote has been checked.

Tools

  • Pass
    Tools described

    Every tool description is at least 20 characters.

  • Pass
    Valid input schemas

    Every inputSchema is a JSON Schema object.

  • Pass
    Parameters documented

    758 of 825 parameters have a description (92%). The bar is 80%.

  • Pass
    Safety hints

    Every tool sets readOnlyHint or destructiveHint.

Publisher

  • Pass
    Verified namespace

    Listed in the Official MCP Registry.

  • Fail
    Website matches publisher

    The website host does not match the reverse-domain namespace.

  • Fail
    Source repo linked

    No repository URL is on file.

  • Not measured
    Repo owner matches

    This namespace is not an io.github login, so the owner comparison does not apply.

  • Pass
    Recently updated

    Updated 2026-08-17T06:27:23.320222Z, within 180 days.

  • Not measured
    Open-source licence

    No GitHub repository to ask about a licence.

Start using FilmLab

Connect to this server

Choose your client, copy the configuration, then enable the server in your client’s MCP settings.

Run this command in your terminal, then restart Claude Code.

Claude Code

claude mcp add --transport http filmlab https://mcp-lab.thefilmradar.com/mcp

Capabilities

Tools 157

Showing 100 of 157 tools.

lab_abgleich

Prompt check of ONE generated image or clip: does the result show what its prompt asked for? The backend first DESCRIBES the result without seeing the prompt, then splits the prompt into checkable claims (counts as digits, quoted text, identity, place, framing, style; for clips the motion) and scores each. verdict: pass | mismatch | unverified, plus `checks`, `issues` and the neutral `beschreibung`. Runs automatically after every generation (lab_job_status shows it as `abgleich`); call this to read it, or with neu=true to check again. On mismatch: offer at most ONE retry per original, lead the new prompt with the failed claim; never re-run a video on your own. Free for the account (FilmLab carries the cost).

Discovered
lab_add_clip

Append a shot to a sequence's timeline. Call it once per shot, in cutting order — `start_time` is computed from the clips already there, so appending in order is enough. The continuity pass reads exactly this timeline: a shot missing here is a shot nobody checks. Returns the new clip's index and the sequence's total duration.

Discovered
lab_add_media

Bring your own video, audio or image into a project — not generated, yours. Two ways: `media_url` (a public http(s) address; the server fetches it, max 100 MB) or `file_name` + `content_type` (you get a signed `upload_url` and the `header` that are part of its signature: PUT the file's raw bytes there within the hour with EXACTLY those headers — the answer's `anleitung` has the ready curl line; a missing header is a 403). Either way the answer is the `asset_key` — use it in lab_timeline_apply as clips[].asset_key (video) or bett.asset_key (audio). A URL import also returns `url`, a signed address (24 h) for tools that want an address; an uploaded file shows up as the newest row of lab_list_assets with its `url` once the PUT is done. lab_reference_motion also takes the asset_key as reference_video_url. Exception: in projects that check images, an uploaded image is not in the project after the PUT — the answer then carries `abschluss_noetig` and an `abschluss_key`; after the PUT call lab_add_media again with the same project_id, art, herkunft and `abschluss_key` only. That call checks the image and returns the `asset_key`, or says why it was refused. Free. Internal addresses are refused.

Discovered
lab_analyze_location_image

Read a photo and extract location fields from it (Gemini Vision, costs credits — exact price via get_cost: true). Returns the fields — it does NOT create a board; feed the result into lab_create_location yourself. Note the payload: the image travels as base64 inside the call, so keep it small (a downscaled JPEG, not a full-resolution capture).

Discovered
lab_animate

Generate a clip from text or animate a completed image with a video model. Without a start image, uses text-to-video where the model supports it (lab_list_models: t2v). Check the price with get_cost or let the user confirm a card via lab_propose. Costs credits when called without get_cost.

Discovered
lab_animate_batch

Animate MANY images into videos in ONE call (max 25 jobs). Prefer this over looping lab_animate: it validates every job BEFORE spending any quota, so an invalid job 12 of 15 does not leave 11 paid-for generations running. Quota is spent once, collectively (one ledger row); refunds stay per-clip, so a partial failure refunds only that clip. Returns a batch_id — poll lab_batch_status with it instead of polling each id separately. Every job's prompt goes through the Dreamer first: without valid dreamer_signatur on ALL jobs, nothing is generated or charged; the batch returns each dreamer_fassung and signature for human approval (at most four Dreamer calls at once). Repeat with the approved versions and signatures. `get_cost: true` preflights the whole batch without generating anything.

Discovered
lab_apply_rhythm

Compute the sequence's clip durations from the project's cutting preset and — when the tempo allows it — pull the cut points onto the measured beat grid. WRITES the timeline; costs nothing. The old duration of every changed clip is kept in `clip.metadata.dauer_vorher`, so one undo step exists (a second differing run overwrites it — there is no history). Clip count is never changed: no clip is added or removed. SNAPPING IS NOT GUARANTEED, AND A REFUSAL TO SNAP IS A RESULT, NOT A FAILURE — read `gerastet` and `raster.grund` before you repeat anything: 'tempo_unverlaesslich' = measured below the confidence threshold (deliberate; pass trotz_unsicherem_tempo to override), 'nicht_gemessen' = run lab_beatgrid first, 'keine_musikspur'/'musikspur_nicht_aufgeloest' = run lab_bind_audio first, 'rhythmus_ohne_raster' = the preset's rhythm is 'frei' or 'atmend', which means not snapping IS the promise ('auf den Beat', 'auf die Songstruktur' and 'gegen den Takt' are the three that snap), 'toleranz_null' = you passed toleranz_s 0. In every one of those cases the durations are still recomputed from the preset and written — that alone is the difference between 40 and 6 cuts over 30 seconds. Also read `raster.getroffen` of `raster.von`: `gerastet: true` only says snapping ran; this pair says whether it landed. And `geklemmt` lists clips the renderer's own duration clamp moved back OFF the grid.

Discovered
lab_aufloesung

Break one scene down into a STRUCTURED shot list of 2, 4 or 6 shots — each with shot size, camera angle, purpose and its own ready prompt, plus one shared floor plan (anchor, axis, light) so the shots cut together. Two families: an 'aufloesung' shows ONE moment from several angles (coverage, dialog, orbit, pov, zwischenschnitte for cutaways …); a 'montage' lets time pass between shots (ursache_wirkung, zeitverlauf, kleiner_bogen …). An unknown art is rejected with the list of known ones. Costs no credits: it is one text-model call and renders nothing; generate the shots afterwards with lab_generate / lab_animate, one prompt each. This is NOT lab_shots_ableiten — that one groups clips that already exist on a timeline; this one plans shots that do not exist yet. By default nothing is written. uebernehmen=true appends the shots as scenes to the project's shot list (mod_shotlist), which the image and video steps read — ask before you set it.

Discovered
lab_auto_lauf

Auto run with a hard spending cap: the person approves ONE run with an upper limit in credits; inside it you may generate without asking per item, but never above the cap. aktion: anlegen (project_id + deckel_credits → status 'angelegt', nothing can be spent yet) · freigeben (ONLY after the person explicitly approved the cap) · stand (cap, reserved, free, items) · beenden. While a run is active, EVERY paid call in that project reserves its price against the cap — whichever tool makes it; reservations are never refunded (a failed item keeps its share, a retry reserves again), upscales and exports count too. The cap counts credits: runs on the person's OWN provider key (BYOK, 0 credits) are not counted. Other projects are not affected. When the cap would be crossed the backend answers budget_exceeded: stop, report what finished, what is open and the minimum budget still needed. Under budget pressure lower the resolution first, never cut runtime, never drop character or location variants.

Discovered
lab_auto_storyboard

Auto-generate a storyboard from either script OR situationen (mutually exclusive). An LLM splits script into scenes; situationen bypasses that LLM entirely and generates exactly one frame per entry, ignoring max_scenes. situationen requires figur_id of an existing character sheet with a reference image: every frame uses that character on seedream_5_pro, without creating a new sheet. format selects 16:9 (default) or 9:16 for every model. bewegung_en is saved in each frame’s metadata for later animation. COSTS CREDITS — every scene is one generated image, charged up front for the number of scenes the script is split into (at most max_scenes). Ask the human before running it. CHARACTERS ARE NOT GUESSED: every character who appears in more than one frame first gets a reference image (an existing project character with a reference is reused for free; a new one is created and its reference sheet is charged separately as character_sheet_generate), and every frame showing such a character is generated WITH those references on seedream_5_pro instead of `model`. Frames without a recurring character use `model`. The answer lists `figuren` (name, status, scenes), `figuren_kosten_geschaetzt` and `kosten_je_bild`; prices per model come from lab_list_models. If a reference cannot be made, the frames that need it fail and are refunded — they are never generated without it. The scene split is SYNCHRONOUS and can take up to ~55s and then time out (504) for long scripts; run it in the app if so. The answer lists the new image ids; the frames themselves render in the background as pending images — poll them with lab_job_status (type 'image').

Discovered
lab_batch_status

Aggregated progress of a video batch started by lab_animate_batch. Returns {total, completed, failed, pending, done, items[]} — poll this ONCE per batch instead of calling lab_job_status per clip. `done: true` means nothing is pending any more (some items may still have failed). Each item carries retry_count (an automatic second attempt happened) and fallback_from (the provider was swapped after a content-policy rejection).

Discovered
lab_beat_clips

Turn the still-image clips of a sequence into video clips that exactly fill their beat-snapped slots. Free — this tool itself generates nothing. aktion plan: one job per image clip, ready for lab_animate_batch — start image, the frame's motion (bewegung_en), and the SMALLEST duration the model can deliver that still covers the clip's timeline duration (a shorter video would end early and shift every later cut off the beat). Refuses with 409 if a start image is not accepted yet. Pass the returned `jobs` unchanged to lab_animate_batch (get_cost first, then run). aktion einsetzen: once the videos are done, each finished video replaces its image clip — same duration, source in-point 0. Repeatable; reports what is still open and any video shorter than its slot (left as still). Run lab_beatgrid and lab_apply_rhythm on the sequence BEFORE plan, so the durations are the beat durations.

Discovered
lab_beatgrid

Measure the TEMPO of the sequence's bound music track and store the beat grid — opens the real file with ffmpeg and analyses it, no guessing and no provider, so it costs nothing but a few seconds. Writes `bpm` and `metadata.beat_grid` on the audio row; it does NOT touch the timeline (`timeline_geaendert: false`). Deterministic and cached: a second call returns the same numbers without downloading again (pass `neu_messen` to force). READ `confidence` AND `verlaesslich` BEFORE YOU CUT. Below the threshold (0.35) lab_apply_rhythm computes durations but deliberately does NOT snap them to the grid — that is a decision, not a failure. Soft material measures badly: a real swing track came out at 0.164, an ordered hard pulse (techno, 128 bpm) at 0.621. Half and double tempo are the classic misreads, so `bpm_alternativen` is part of the answer. `frame_konflikt` reports the collision between beat grid and frame grid, for BOTH renderers: `export` (24 fps, the delivered MP4) and `murnau` (25 fps, the editor timeline). Read `frames_pro_schlag` as a DEVIATION, not a count: it is how far one beat sits from a whole frame, between 0 and 0.5. 0 means beat and frame coincide (100, 125 and 150 bpm at 25 fps do); anything above means beat-accurate and frame-accurate cannot both hold, and the rounding error accumulates across clips — measured on a finished MP4 at 128 bpm: up to 64.7 ms off the audible beat although every cut point had snapped. Shown here, not fixed: that decision belongs to a human. Refusals that name their own remedy: 409 without a bound music track (run lab_bind_audio), 409 when the track is pending (poll lab_list_audio), 502/504 when the audio host is unreachable or slow, 422 when the file carries no usable audio, 503 when ffmpeg is missing.

Discovered
lab_bilder

See a clip at EXACT seconds: up to 12 frames, in the order you list them, tiled into one image and shown. Use it to check what is on screen where you plan a cut, whether a motion has ended, or whether a face drifted between two moments — lab_contact_sheet spreads frames evenly and cannot answer 'what is at 3.2 s'. A second past the clip's end is rejected by name, not clamped. Works on generated clips (video_id) AND on your own uploaded footage (project_id + asset_key from lab_add_media) — look at it before you cut it. Free (no credits).

Discovered
lab_bind_audio

Bind the project's generated audio to a sequence's tracks — ONE call that does both halves of the job, because doing only the first half silently produces a silent film. Half one (`POST …/soundmix`) creates the four empty tracks (dialog, music, sfx, atmo); half two (`POST …/soundmix/resolve-stems`) is what actually attaches the audio rows to them. On 2026-08-28 that split cost a complete silent export: the mix looked configured, and every track was empty. From here it is one tool, and it is idempotent — an existing mix is NOT re-initialised (that would throw away volumes, effects and the other tracks' bindings), only re-resolved. Per track it takes the audio row marked `selected`, otherwise the newest one with a url. Rows still pending have no url and stay unbound. That choice is re-made on every call: generate a second music track and run this again, and the music track follows the NEWER row — unless one row is pinned with `selected`, which is set in the web UI. With `audio_ids` the named rows are bound and PINNED, and every track you do NOT name is pinned EMPTY (so an old narrator or sfx row of the project cannot slip into the mix); later automatic resolves, e.g. before a render, keep all of that. A call WITHOUT `audio_ids` releases every pin and resolves as described above. Changes state, costs nothing. Next: lab_beatgrid.

Discovered
lab_capture

See the CUT at exact seconds of the finished film: up to 12 frames, tiled into one image and shown. Each second is mapped like the export maps it — which clip is on screen, where in its source (src_in_s counts), the export's framing (scaled and letterboxed), title cards drawn. A video whose source is shorter than its clip duration ends early in the export, and everything after it moves forward; this tool follows that, so you see the film that will be rendered. The answer names per frame the clip (position, clip_id), clip start and offset; a clip that would render black says so ('schwarz'). NOT in the image: lens/grade, lower thirds, the AI badge — that needs lab_start_export. Use it after lab_timeline_apply to check cut points before exporting. Free (no credits).

Discovered
lab_cast_autopopulate

Create character sheets for the people found in a project's material — the writing counterpart to lab_cast_gaps. Creates at most 6 per call and binds each to the project. Costs an LLM run per call. Run lab_cast_gaps first if you want to see what it would create. The sheets it creates have NO reference image: each one still needs lab_generate_character_reference before lab_generate accepts it as `character_refs`. Fail-open: no script or no AI key returns an EMPTY `created` list with a `note`, not an error. Each created sheet carries a `casting` note (world, the one deviation from the obvious face, why). `herkunft: true` additionally lets the casting propose the person's ORIGIN as that one deviation (skin, hair and eye tone only) — off by default, because it changes who a named character is; the note names it.

Discovered
lab_cast_gaps

Find people who appear in a project's material (script / cast module) but have NO character sheet yet. Returns up to 6 `missing` entries, each with a name and a short hint from the text. It creates nothing — lab_cast_autopopulate does that. Costs an LLM run, so it is credit-gated. Fail-open by design: no script, no AI key, or an unparseable answer all come back as an EMPTY list (with a `note` saying which) — an empty list is the correct answer, not an error.

Discovered
lab_cast_kandidaten

Propose THREE candidates for ONE role, the way a street-casting director does: the obvious face, the one you would walk past, and the one nobody would think of. Casting is choosing — this gives you something to choose from. It creates nothing: pick one and create it with lab_create_character, passing that candidate's `anlegen` fields (they include project_id). Costs an LLM run per call, so it is credit-gated, and every call draws NEW candidates (it is not cached on purpose). What the project material fixes (age, gender, …) is the same in all three; the answer's `spektrum` says whether they really differ (`ok`, `maengel`). Fail-open: no material, no AI key or an unusable answer comes back as an EMPTY list with a `note`, not an error — fewer than three candidates carry `note: unvollstaendig`.

Discovered
lab_clip_bauplan

Turn a structured clip plan into a sectioned video prompt (style, references, world, camera, timestamped beats with a living tail, title, sound, continuity) and check it before any paid run: beats past the duration, overlaps, a title after the end, a cut inside a one-shot, an unknown @image tag. startbar=false means a hard finding. `anschluss` is the opening for the NEXT clip of a chain; pass the previous plan as `vorher` to get the opening this clip inherits. Free, no model call. Paste `prompt` into lab_animate or lab_verkettung.

Discovered
lab_clipton

Lay the clips' own audio as an sfx track in sequence length. Music and dialogue stay unchanged. Costs nothing. Then call lab_mix_render.

Discovered
lab_contact_sheet

Build a contact sheet for a generated clip — N frames spread evenly over its runtime, tiled into ONE image — and show it. This is how a clip gets judged at all: MCP has no video content type, so without a sheet a clip is just a URL and a promise. It is also the fastest way to SEE camera drift: measured 2026-08-04, the wander in one clip was a PSNR number until frames sat side by side. The sheet is cached on the video row — a second call returns the same URL without re-rendering (pass force to redo it). Rendering downloads the clip and runs ffmpeg, so the first call takes a few seconds.

Discovered
lab_continuity_check

Start the continuity pass over a sequence — every shot is compared against its PREDECESSOR and, with check_references, against the character and location reference boards. This is the pass that catches drift (the flat that changed between two shots, the cardigan that turned into a coat), which is the actual enemy in AI film, not the cut. Runs in the BACKGROUND: returns a `job_id` with HTTP 202 — poll it with lab_get_job until status is done|failed, the findings sit in the job result. Two refusals worth knowing before you spend time: an empty timeline is rejected with 400 (add shots with lab_add_clip first), and the backend answers 503 if GEMINI_API_KEY is not configured.

Discovered
lab_create_character

Create a character sheet for a human, animal or creature in the cast register. The backend derives an English `prompt_prefix_en` from the fields you give — that prefix is what later describes this character in every image, so the richer the description, the more stable the identity. This is step 1 of 2: a fresh sheet has NO reference image and is therefore not yet usable as `character_refs`. Run lab_generate_character_reference on the returned id to finish it. Free — it writes a row, it burns no credits.

Discovered
lab_create_location

Create a location board. The backend derives an English `prompt_prefix_en` from the fields you give — that prefix is what later anchors every image and clip shot there, so the richer the description, the more consistent the place. Pass project_id to bind the board to a project (recommended: unbound boards are invisible to lab_list_project_locations).

Discovered
lab_create_project

Create a new FilmLab project. Returns the new project id and its `datenmodus`. Optionally set a title and the data mode: 'eu' keeps the project on models whose data path is proven inside the EU (lab_list_models eu: true lists them; other models are refused with alternatives), 'frei' allows every model. Omit to get the account default.

Discovered
lab_create_prop

Create a named prop (Requisite) in this project. Free, no model call: its prompt prefix is built deterministically from the fields. Returns its @prop_ tag for shot prompts. To generate views use lab_prop_ansichten separately (costs credits).

Discovered
lab_create_sequence

Create a sequence (Stage 9 timeline) inside a project — START HERE to turn generated shots into something the continuity pass can read. The new sequence is EMPTY: add shots with lab_add_clip before anything else works. lab_continuity_check rejects an empty timeline with 400. Returns the sequence record including its `id`.

Discovered
lab_create_stil_kit

Create a style kit in this project: rules (English text), palette (#RRGGBB) and up to three reference images taken from this project's own images (image ids). Free, no model call. Set als_standard to make it the project default, which then runs in every image and clip of the project (switch it off per call with ohne_stil_kit).

Discovered
lab_delete_location

DELETE a location board permanently. There is no undo and no soft-archive — the row is removed. Images and clips that were generated with this `location_id` keep their already-rendered prompt, but the board they point at is gone: nothing can be re-anchored to it, and lab_get_location will 404. Confirm with the user before calling this. Use lab_restyle_location if you only want the place to look different.

Discovered
lab_depth_map

Create or read a depth map for a project video in FilmLab: use it for fog, depth of field, relighting or occlusion. Near is white, like Resolve's Depth Map. Free on our own CPU, no credits; processing takes minutes. modell: v2 (default) is Depth Anything V2, sharpest edges. vda is Video Depth Anything: steadier over time (no brightness pumping across the shot, slightly less flicker), softer edges, about 2x slower than v2 (on our server ~0.5 s per frame for v2, ~1.1 s for vda), only for 16:9 landscape or 9:16 portrait videos (16:10 and 1.85:1 are fine, 4:3 and 2.39:1 are not). Each modell keeps its own map; always pass the same modell when reading again (engine in the answer says which one). Reuses the existing map or running job by default; neu: true starts a new job. Returns status and job_id; when done, tiefe_url is FFV1 gray16 and vorschau_url is a playable H.264 grayscale preview, both signed for download without a browser session. wait_s waits at most 15 seconds (default 0). If still running, call this tool again with the same project_id, video_id and modell, neu: false. Once done, use resolve_ergebnis_an_timeline with vorschau_url to put the preview as a matte above the original clip in Resolve.

Discovered
lab_diagnose

Is everything wired? Backend reachability and latency, identity, credit check, catalog age, last error of this account, host widget support. Traffic light plus one sentence per point. Read-only, free.

Discovered
lab_dossier

Build a dossier of a project's takes: one ZIP with an offline index.html (no external resources) plus the media files, named Project_SceneNN_YYYYMMDD-Tnn.ext. modus 'kunde' is for a client and NEVER shows seed or costs, whatever the switches say; 'intern' shows everything that helps to rebuild a take. Both modes carry the AI disclosure (EU AI Act Art. 50) on the page and in the image files. Free (no credits). Runs as a job — poll lab_get_dossier.

Discovered
lab_dub

Dub a sequence into another language: either a ready audio track (en_audio_url — e.g. the one lab_dub_tts just produced) OR a cloned voice reading a line of text (voice_id + dub_text), then a controlled visual lipsync runs over the sequence's own footage (ROI-crop + composite for a long static talking-head shot, or the full-frame veed_v2 path for multi-shot sequences and shots where the mouth is partly hidden). ASYNCHRONOUS: returns a job_id immediately: poll lab_job_status until it completes. Needs a cloned voice first — lab_voice_clone makes one, lab_list_voices shows what a project already has.

Discovered
lab_dub_tts

Generate the EN-dub audio track for a sequence via ElevenLabs TTS — SYNCHRONOUS, returns a ready audio_url immediately, no job_id and nothing to poll. Optionally pads the track with silence up to the sequence's own length so a shorter reading doesn't shorten the final cut. Feed the resulting audio_url into lab_dub's en_audio_url to lipsync the sequence to this track.

Discovered
lab_dub_voices

List the ElevenLabs TTS voices available for lab_dub_tts's `voice_id` — this is the EN-dub-track text-to-speech voice list, NOT a project's cloned voices (those are lab_list_voices). Reads only — no state changes, no credits. If ELEVENLABS_API_KEY isn't configured on the backend the list comes back empty and `configured` is false.

Discovered
lab_enrich_location_prefix

Append context to a board's `prompt_prefix_en` (plain string concatenation server-side — no AI call, no quota). Idempotent: context already present in the prefix is not duplicated. This does NOT rewrite or regenerate the prefix — for a board whose prefix is empty, too thin or a raw field dump, use lab_restyle_location (it rewrites prompt_prefix_en with an AI call, costs credits — exact price via get_cost: true) instead of recreating the board.

Discovered
lab_export_profiles

List the available export delivery profiles (web, social_vertical, social_youtube, streaming_hdr, cinema, master, alpha_prores4444, alpha_png_sequence) and quality presets (draft, standard, high). Call this before lab_start_export to pick a valid profile/quality. The two alpha profiles keep transparency (ProRes 4444, or one RGBA PNG per frame delivered as a zip) and are REFUSED unless the sequence actually carries an alpha source — a cut-out layer element, or a Switch X transform whose alpha track was kept.

Discovered
lab_face_fix

Face fix, step 1 of 2 — FREE. Finds one person in a clip FilmLab generated and plans which stretches of their face a redraw would improve (small or drifting faces). Give the generated clip (video_id) and a reference photo of that person (foto_url — an image FilmLab generated, e.g. a character sheet view from lab_get_character_sheet). Uploaded clips or photos are refused with face_fix_nur_generiert before anything happens: for now only material created in FilmLab is accepted. ASYNCHRONOUS: returns a job_id; poll it with lab_get_job until done. Then call lab_face_fix_freigeben with get_cost to see the price per stretch and let the human confirm. Nothing is charged by this tool.

Discovered
lab_face_fix_freigeben

Face fix, step 2 of 2 — PAID: redraw the faces of the stretches that lab_face_fix found, with Kling, and put them back into the clip. Call with get_cost first: the answer lists every stretch with its seconds and price. Charged per stretch; a stretch whose redraw does not pass the check (identity not better, too much flicker) is refunded on its own and stays as the original. A NEW video row comes back; the original stays. The backend refuses with a named reason (face_fix_analyse_nicht_fertig, face_fix_nichts_zu_tun, face_fix_bereits_freigegeben, face_fix_analyse_veraltet, face_fix_analyse_abgelaufen) before anything is charged. An analysis can be approved once and only within 24 hours (the face crops are deleted after that): for another try, run lab_face_fix again (free). Costs credits when called without get_cost.

Discovered
lab_fassungen

Use when the person asks about earlier states of a cut, wants to go back to a previous version, compare versions, name a version, or create a second cut (e.g. a short version next to the long one). The history and the versions of ONE cut (sequence). Every timeline write (lab_timeline_apply, the editor, the Resolve bridge) first saves the state it replaces; this tool reads those saved states and works with them. Costs nothing. aktion 'liste' (default): the saved states, newest first, with `marke` (a name a person gave a state), plus where this sequence was branched from (`ursprung`, with what changed since the branch point) and which versions were branched from it (`abgezweigt`). 'markieren': give a state a name (`marke`); a named state is never cleaned up — states without a name are capped per sequence. Empty `marke` removes the name. 'vergleichen': what changed since a state — against the current cut, or against another state (`gegen`), clip by clip. 'zurueckholen': write a state back as the current cut; the cut it replaces is saved first, so this is undoable. 'abzweigen': make a NEW sequence (a version — e.g. a broadcast cut next to the festival cut) from a state, or from the current cut without `checkpoint_id`. The new sequence keeps the clip ids and the shot layer, knows its origin, and the branch point gets a name so it stays. There is no merging back: a version is its own cut from then on. Edit it with lab_timeline_apply on the returned sequence id.

Discovered
lab_feedback

Tell the FilmLab team about a bug or a missing feature — it reaches the people who can fix it, the chat does not. Use art 'fehler' when a tool returned something wrong, failed without a clear reason, or contradicted its own description; 'wunsch' when a step you needed does not exist. Write what you called, what you expected and what came back; put ids, arguments and the error text into `kontext` (no secrets, no personal data of third parties). One report per problem. Do not report a refused request that was correct (e.g. 'Project not found' for someone else's project). Needs an account. Free.

Discovered
lab_fertigstellen

Finish an accepted DRAFT (a lab_reference_motion run with draft: true) in 1080p — same motion, same seed, same sound, sharper picture. A NEW video row comes back; the draft stays. Works only while the draft is valid and only through the account that ordered it; otherwise the backend refuses with a named reason (entwurf_abgelaufen, entwurf_anderes_konto, entwurf_fehlt, bereits_fertiggestellt) before anything is charged. Never download and re-upload a draft to get here: that is a new run, not this draft. Costs credits when called without get_cost.

Discovered
lab_flow_angebot

Use when the person wants a saved flow, pipeline or multi-step workflow priced, costed, calculated or checked against the balance BEFORE anything runs. Price a whole Flow (Pipeline) before running it: one quote over every node, checked against the credit balance and the project's cost cap. `workflow` is a FilmOS workflow in schema v1 (vault/workflows/_schema.md): nodes of type `lab.tool` call FilmLab tools by name, `{{node_id.field}}` passes one node's result into the next, `parallel` and `condition` are supported, `foreach` and `workflow.invoke` not yet. Every node whose tool costs money is priced with that tool's own get_cost preflight; a paid tool without a preflight, or a price that cannot be determined, rejects the whole quote by name — nothing is estimated. Nothing is generated and nothing is charged. Returns `angebot_id` (valid 24 h, for exactly this workflow, these inputs and this project), the total, one line per node, the balance and what the cap still allows. A node whose price only exists once its input exists (lab_upscale fed by a clip from another node) is listed with `preis_folgt: true` and is NOT in the total: the run stops before it, names the exact price and continues only after lab_flow_fortsetzen — tell the person so when you name the total.

Discovered
lab_flow_fortsetzen

Use when a flow/pipeline run is waiting for approval or a price confirmation and the person gives the go-ahead to continue. Resume a Flow (Pipeline) run that stopped and waits (status 'wartet' with a reason like 'Wartet auf Freigabe'). A run stops when a clip node needs a start image the person has not approved yet — approve the image first (lab_review_asset, verdict accepted), then resume. A run also stops before a node whose price only exists once its input exists (lab_upscale after a clip — the quote listed it as `preis_folgt`): the reason starts with 'Wartet auf Preisbestätigung' and names the exact credits. Resuming IS the confirmation of that price — ask the person first. The confirmed amount travels as max_credits; if the price rises before the run, nothing is charged and the run stops again with the new price. The waiting nodes are tried again; nothing that already ran is repeated.

Discovered
lab_flow_starten

Use when the person has seen the quote for a flow/pipeline and says to run, start or execute it. Run a Flow (Pipeline) that was quoted with lab_flow_angebot. Pass the SAME workflow and inputs plus the angebot_id — a changed workflow, an expired quote (24 h) or a quote that was already used is refused; get a new quote then. Only after the person confirmed the price. Returns right away with `lauf_id`; the run continues on the server without anyone watching. Follow it with lab_flow_status. Each node calls its FilmLab tool under your account; every tool's own gates still apply (approved keyframe before a paid clip, cost cap of the project). If the cost cap is hit, the whole run stops and nothing after it starts. The quoted price is also the run's own hard cap (auto_lauf_id): every node reserves against it, failed nodes keep their share, and a run whose retries would cost more than the quote stops with budget_exceeded instead of spending more.

Discovered
lab_flow_status

Use when the person asks how far a flow/pipeline run is, whether it finished, why it stopped or hangs, or what a step returned. State of a Flow (Pipeline) run started with lab_flow_starten: the run's status (wartet, laeuft, fertig, fehlgeschlagen, abgebrochen) and, per node, its status, attempts, result and error. A node's result is exactly what its tool returned — ids from there go into the next tools. `fehler` is the run's stored message as written by the executor; when `fehler_text` is present it is the same message in the person's language — quote that one to the person. With `angebot_id` instead of `lauf_id` it finds the run started from that offer — `gefunden: false` means no run was created from it, so nothing was charged for it.

Discovered
lab_freigeben

Release a paused PERSON-reference run (lab_reference_motion with use_depth: 'personen' or 'mannequin') after the human has looked at its mask preview: this starts the paid model run. Until now only the mask was charged. Show the preview (metadata.personen_referenz_url of the paused clip) first — holes in hair or hands cost a full run if released. A NEW video row comes back; the paused row stays as the record of the mask. The backend refuses with a named reason (nicht_wartend, bereits_freigegeben) before anything is charged. Costs credits when called without get_cost.

Discovered
lab_generate

Generate an image on the production pipeline (fal.ai, quota-tracked, persisted to the project's gallery). Waits up to `wait_s` seconds (default 45) for the image and then answers with the finished rows — image_url set, inline previews attached, so the picture is in the answer like lab_job_status with preview. Pass `wait_s: 0` to return right away with rows in status 'pending' (poll lab_job_status with id + project_id then). If the budget runs out, the rows come back as they are and `fertig: false` says so. Default tool is 'flux_pro'; use 'nano_banana_pro' (Gemini 3 Pro Image) for the Papercut-style look. Pass seed_image_url to run img-to-img guided by an existing image URL. `get_cost: true` preflights credits — it returns the price without generating anything. FOR A PERSON WHO MUST LOOK THE SAME across several images, do not re-describe them per prompt: get an id from lab_list_characters (or build one with lab_create_character + lab_generate_character_reference) and pass it as `character_refs`.

Discovered
lab_generate_character_reference

Generate the reference sheet for a character — six core views rendered from the sheet's `prompt_prefix_en`: detail (three-quarter close-up, the identity anchor), frontal (frontal close-up), profile, fullbody (front), fullbody_back (back view: hair and the back of the costume) and costume (the outfit on an invisible mannequin, NO person — use it where the costume is meant, never as a face reference). Back view and costume are derived from fullbody, everything else from detail. The poses pose_sitting, pose_walking, pose_action are optional extras for blocking — not part of the default run and not used as references for image or video models. A seventh view, 'detail_smile', is NOT in the default set and must be asked for: the same close-up with the mouth open and the teeth visible. Render it for every character who SPEAKS — otherwise the model invents the teeth and the jaw the first time they laugh, and the smile arrives as somebody else's mouth. It is an extra view for the mouth, never an identity anchor: a smiling reference carries its smile into every shot, funerals included. MEASURED 2026-09-15 (n=10, criterion fixed beforehand): the teeth land 10/10, but the PERSON only holds in about 4 of 10 even with the anchor active — two runs were plainly a different man. Generate it, then LOOK before you rely on it; the failure is obvious to the eye (a stranger's mouth on your character), not silent. THIS IS WHAT MAKES A SHEET USABLE: until it has run, lab_generate rejects the id as `character_refs`. Step 2 of 2 after lab_create_character. COSTS CREDITS — one provider call per view; the default run is six for humans, five for tier/kreatur (no costume). Pass `views` to render fewer, and get the exact price first with get_cost: true (free). Takes about 25 s PER VIEW (the tool requests them one by one, anchor first), so a full run is 2–3 minutes. If a single request times out, the answer says `noch_in_arbeit` instead of failing: that view is still rendering and already paid for — check it with lab_get_character_sheet, do NOT re-run it. The sheet needs a `prompt_prefix_en`; the backend regenerates one on demand but only best-effort, and answers 400 if that fails too. Views whose image could not be mirrored to R2 are deliberately NOT saved and come back in `nicht_gespiegelt` — those views are missing, not broken, and a re-run renders only what you ask for.

Discovered
lab_generate_location_variants

Generate time-of-day reference images for a location board (costs credits per variant — check the price with get_cost first). Without `variants` the backend renders all four. The images are what makes a board usable as a visual reference.

Discovered
lab_generate_music

Generate a MUSIC track for a project — the first step of the rhythm chain, and the only one that costs credits. Default engine: ElevenLabs Music v2.5 (produced, contemporary instrumental beds, 3-300 s, priced per second). Stable Audio stays selectable with tool 'stable_audio' (flat per run, up to 190 s, noticeably dated sound). In an EU project (datenmodus 'eu') the default without `tool` is 'lyria_music' (Lyria 3.5, Google direct, flat per track); ElevenLabs is refused there. Lyria picks its own length, so the track is cut to duration_seconds with a fade-out; a shorter track is delivered as it came and the row carries its real length. ElevenLabs refuses prompts that name artists, bands or song lyrics; the failed row then carries its suggested rewording in metadata.error. ASYNCHRONOUS: the call returns immediately with a row whose `audio_url` is null and `metadata.status` is 'pending'. Nothing is playable and nothing can be bound yet. Poll lab_list_audio (audio_type 'music') until that row's status is 'completed' and audio_url is set — usually under a minute, and the backend gives up after five (status turns 'failed', metadata.error carries the reason, and the credits are refunded). PUT THE TEMPO IN THE PROMPT if you intend to cut on the beat. This is measured, not assumed: a soft swing track measured at confidence 0.164 (unusable), an ordered hard pulse ('techno, 128 bpm, four-on-the-floor') at 0.621. The tempo detector is autocorrelation over an onset envelope — it finds a hard pulse and shrugs at drone, ambient and rubato. Then: lab_bind_audio, lab_beatgrid, lab_apply_rhythm.

Discovered
lab_get_character

Get ONE character sheet in full — every descriptive field plus the three that decide what you can do with it. `prompt_prefix_en` is the text block describing this person; it is what the backend prepends wherever the sheet is used. `reference_images` decides whether the sheet is usable at all: lab_generate REJECTS a character_refs entry without one, before any quota is spent — if it is empty, run lab_generate_character_reference first. `states` carries the state sheets against character drift (costume, light, physical condition); lab_get_character_sheet renders them agent-readable.

Discovered
lab_get_character_sheet

The character sheet PREPARED FOR PROMPTING: base prefix, the state sheets by name, which reference views exist, and the ready-made sentence to paste into a lab_generate prompt. Same source as lab_get_character, different shape — use this one when you are about to generate, and lab_get_character when you want the raw record. State sheets exist against character drift: one sheet per costume, light or physical-condition change, so a person stays the same person when the situation changes. THIS IS THE ANSWER to 'same person, different light': character_refs alone routes to i2i and drags the reference's lighting along, so a drastically different light fights the reference. A state sheet puts the change into the TEXT, where the prompt can win. Free.

Discovered
lab_get_context

Read the accumulated context/output for one pipeline module of a project (e.g. the IDEE, STORYBOARD or SHOTS stage). Needs project_id and module name.

Discovered
lab_get_dossier

Poll a dossier job by job_id (from lab_dossier). status is queued|processing|done|failed. When done, result.archiv_url is a signed https link to the ZIP that loads WITHOUT a login and expires after 24 h — call again for a fresh one. result.fehlend lists takes that could not be loaded.

Discovered
lab_get_export

Poll an export render job by job_id (from lab_start_export). status is queued|processing|done|failed; when done, the result (output url) is included. Call repeatedly until done|failed. NB: this is the EXPORT poll — different from lab_get_generation. Where the address sits depends on the profile: a rendered film is in video_url, but profile alpha_png_sequence delivers a ZIP of RGBA PNGs and therefore leaves video_url null and puts the address in archiv_url — a .zip under a key called video_url would read as something playable to every client. download_url carries the address in both cases and is the safe one to hand to a user. All result addresses — video_url, download_url, archiv_url and the provenance record herkunft.pdf_url / herkunft.json_url — are signed https links that load WITHOUT a login and expire after 24 h; call lab_get_export again for fresh ones. view_url is the short session-bound form for the web app only. A finished result also carries zielmarkt_checkliste: per target market of the project (see lab_zielgruppe) what the customer must observe when delivering there — empty without markets. Pass it on to the person with the download; it is not legal advice.

Discovered
lab_get_job

Get the status of a background job by job_id (status is queued|processing|done|failed). Poll this after starting a long-running generate/export. Returns the job record; its payload and result are objects (for a clip chain: result.zusammenfassung, result.ketten, result.clips). For an Umzug import (lab_umzug): result.bildzeilen (image_id, datei), result.gesperrt (datei, grund), result.ungeprueft. Pass wait_s (up to 80) to wait inside the call until the job is done or failed instead of polling in quick succession. Rights class is returned as rechte_klasse (klasse + regelstand) on result rows: mitgebracht, generiert, abgeleitet or lizenziert; nicht_festgehalten means the old row has no recorded class. This is separate from eigen/ki (AI Act).

Discovered
lab_get_location

Get ONE location board in full — all descriptive fields plus its reference images and `prompt_prefix_en`. Use it to check what a board actually anchors before generating with it.

Discovered
lab_get_project

Use when the person asks where a project stands: its current stage, what is finished, what comes next, or wants the project's state before continuing. Get a single FilmLab project with its full stage state, including its `datenmodus` ('eu' or 'frei'). Needs the project_id (from lab_list_projects).

Discovered
lab_get_sequence

Get ONE sequence in full — timeline (the shots in order), audio_tracks, transitions, duration_seconds and render status. Check `timeline` here before starting a continuity pass: an empty one is the single most common reason the pass refuses.

Discovered
lab_get_state

One call, the whole picture: account (tier, credits, reset), default models with price, jobs in flight, catalog freshness, project count. Pass project_id for that project's sequences, assets and review-queue length. Read-only, free.

Discovered
lab_grade

Apply a deterministic colour grade to an image already in the project gallery — no re-generation, no provider, no credits. The look is computed pixel-exact (exposure, saturation, hue, lightness, contrast, film grain) and lands as a new gallery image the sequencer and export pick up. For full control the recipe fields are open too: levels and curves per channel (rgb, r, g, b — values 0..255), a gradient map (luminance → colour ramp), exposure offset/gamma and grain seed/colour. Fixed order, like a node stack: exposure → levels → curves → hue/saturation → look (LUT) → gradient map → grain. The same recipe on the same image always yields the same result (grain is fixed-seed), so a look is reproducible across every still. Set from_colorist to start from the project's colorist crew brief (look, contrast, grain) and tune with the sliders on top. At least one adjustment OR from_colorist is required. Synchronous — the graded image_url comes straight back, no polling.

Discovered
lab_grade_clip

Set the colour grade of ONE clip in the edit (Murnau), or of the whole programme with `programm: true`. It is the same grade a colourist sets in Murnau's colour workspace, and the export uses it: Murnau bakes the export LUTs when you set it. Only the fields you send change (`zuruecksetzen: true` starts from neutral). Fields and ranges, as the sliders: exposure in stops (−5..5); contrast, saturation, temperature, tint −100..100; hue −180..180; lift/gamma/gain/offset as {x, y, master}, each −1..1 (x/y move the colour wheel); log as {shadow|midtone|highlight: {x, y, master}} — the Log wheels in ACEScct, each acting only on its range of brightness (shadows below ~4 % linear, highlights above ~50 %), master ±1 ≈ ±2 stops there; schritte as a list (≤ 8) of further grades with the same fields (plus name), applied in series after this grade — serial nodes; creative and sek stay on the grade itself; hdr as {dark|shadow|light|highlight: {x, y, master}} — HDR zone wheels centred −3/−1/+1/+3 stops around 18 % grey, master ±1 ≈ ±1.5 stops; curves as {master|r|g|b: [[x,y],…]} 0..1; boost, shadows, highlights −100..100; intensity 0..100 (0 = original). Per clip also `sek` — a secondary correction: {qualifier: {hueCenter, hueWidth, satLow, satHigh, lumLow, lumHigh, softness, invert}, fenster: [{form: kreis|rechteck|verlauf|polygon|bezier, cx, cy, rx, ry, winkel, weich, invert, modus: add|sub, punkte (polygon/bezier only: 3–16 resp. 3–12 [x, y] in the window's own unit space, scaled by rx/ry and turned by winkel — bezier draws a smooth closed curve through them)}], grade: {saturation, exposure, temperature, tint, hue, schutz}} — schutz 0..100 takes the clip's and the programme's grade back inside the selection (100 = ungraded there, e.g. to protect skin); `sek: null` removes it. Any level also takes `warper` — the Color Warper: {huesat|chromalum: {res: 6|12|24, punkte: [[i, j, dx, dy], …]}}; node (row i, column j) sits at (j/res, i/res) and is moved by (dx, dy) in −1..1. huesat plane: x = 0.5 + 0.5·sat·cos(hue), y = 0.5 + 0.5·sat·sin(hue) (lightness kept); chromalum plane: x = sat, y = 1 − lightness (hue kept). Only moved nodes; `warper: null` removes it. Call WITHOUT `grade` to list the clips (clip_id, start/end, current grade, input profile) and the programme grade. Measure first and after with lab_scopes — its `vorschlag.grade` is a computed correction you can pass here as `grade`. Writes state, costs nothing.

Discovered
lab_grade_from_resolve

Suggest a FilmLab grade look from a Resolve LUT name or path — read-only, no cost. First call resolve_node_graph_lesen on the local FilmLab bridge (filmlab_bruecke_mcp.py), a SEPARATE MCP server, and pass its lut field here. The agent connects these two calls: this Cloudflare Worker cannot reach the bridge at 127.0.0.1 on the user's computer or fetch the name itself. Only the name is matched; the Resolve LUT file is neither read nor imported, and its exact grade is not reproduced. Returns look, reason, alternatives and sicher (false means the name was not confidently recognised). Apply with lab_grade(look: …) only once the user agrees.

Discovered
lab_grade_suggest

Suggest a grade look for a project — read-only, no cost. With image_id, includes the image prompt; without it, uses only the colorist crew brief. Returns a recommended look name with a reason and alternatives; apply it with lab_grade(look: …) once the user agrees.

Discovered
lab_herkunft

Declare or list where a project's material comes from: 'eigen' (made by people) or 'ki' (AI-generated or AI-altered). Exports decide the EU AI Act Art. 50 disclosure per clip from this — undeclared material counts as AI. With asset_key + herkunft: declare (the file is checked for an AI mark; one found keeps it AI and the answer says why). With project_id only: list every declaration with its effect (`wirksam`). Rights class is returned as rechte_klasse (klasse + regelstand) on result rows: mitgebracht, generiert, abgeleitet or lizenziert; nicht_festgehalten means the old row has no recorded class. This is separate from eigen/ki (AI Act).

Discovered
lab_identitaet_pruefen

Check whether still images of a project show the SAME character as its character sheet — before paid clips are made from them. Each image is compared against the sheet's detail and fullbody views. It judges identity (species, build, colouring, head shape, large markings), NOT style, light, pose, place or props — and deliberately NOT micro details like an ear notch or the number of fingers, which no image model holds reliably. Free. Runs in the BACKGROUND: returns a `job_id` with HTTP 202 — poll it with lab_get_job until status is done|failed; the result lists per image passt, sicherheit, abweichungen, begruendung (or error). Up to 16 images and frames together per call. Images must be completed images of this project (imported images are refused). To check frames of a GENERATED CLIP (an orbit turnaround, a lab_animate clip) pass clip_frames: the clip's video_id and the seconds to cut out — the frames are taken from the clip itself and compared the same way; a second beyond the clip's end fails only that frame. The sheet needs a reference image (lab_generate_character_reference).

Discovered
lab_job_status

Poll the status of an image or video generation started by lab_generate/lab_animate. There is no single-item status endpoint on the backend — this fetches the project's full image/video list and filters by id, so it needs BOTH project_id and id (the id alone is not enough). status inside the returned item's metadata is 'pending'|'completed'|'failed'; when completed, image_url/video_url is populated. While a run is not done, the answer carries naechste_abfrage_s — wait that long before the next call instead of polling in quick succession; spaetestens_s (video) is the point after which the backend gives up and refunds. When the run is done, the answer may additionally carry schritte (the step trail of this run) and review (a machine check against the confirmed brief, present once for a run that went through lab_propose/lab_run_proposal — absent for a still-pending run, a run started outside a proposal, or a repeat poll after the one-time check already ran): abweichung lists every field that came back different from what was confirmed, possibly empty; tool means the provider fallback chain degraded the run; bild means a vision check found the result contradicting an explicit statement of the brief (free for the user, once per run; bild_review says why it was skipped). A failed or degraded proposal run may also carry plan_b: alternatives with checked prices and proposal IDs, offered once. Present them to the human; never start them yourself. Call lab_run_proposal only after the human confirms an alternative.For a run that carried a kamerapfad, metadata.kamerapfad says what arrived and, as `angewandt`, WHICH form of it was actually sent — als_text (prose), als_regiebefehle (bracketed director commands, MiniMax/Hailuo), eigene_regie (the prompt already carried bracketed commands, so the path was deliberately NOT added next to them — eigene_regiebefehle lists them) or nicht_ableitbar (nothing of the path reached the prompt, with the reason). `sprache` next to it names the family rule and the source it rests on. For a reference-motion run, metadata.referenz_masse is the reference trail: one row per reference with what it measured (original_px) and, if the backend had to scale it to the model's limits, what it became (angepasst_px) and the address that was actually sent. Look there when a result ignores a reference or looks softer than the source — a silently rescaled reference looks like a badly generated one. Rights class is returned as rechte_klasse (klasse + regelstand) on result rows: mitgebracht, generiert, abgeleitet or lizenziert; nicht_festgehalten means the old row has no recorded class. This is separate from eigen/ki (AI Act).

Discovered
lab_jobs_inflight

Are any FilmLab generations running RIGHT NOW, across ALL projects? Use this before anything that restarts the backend (a deploy recreates the container and kills running jobs, losing paid credits), or to answer 'is the lab busy?'. Unlike lab_job_status/lab_batch_status this needs no id — it lists every job in queued/processing PLUS every direct image/video/audio/vfx generation currently within its own grace window (lab_generate/lab_animate write straight to their result tables, never to the job queue — omitting job_type covers both; naming one job_type narrows to the job queue only, since a direct generation's type vocabulary differs). Returns {busy, warm[], stale_count, stale[]}: `warm` are jobs that actually progressed within stale_after_seconds and are the ones a restart would destroy; `stale` are queue jobs stuck longer than that (a crashed worker leaves rows in 'processing' forever) — they are reported but do NOT make busy true, otherwise one zombie would block every future deploy. A direct generation is never 'stale' here — past its own grace window it stops being reported by the backend entirely and becomes the orphan sweep's job, not this check's. Carries no prompts or payloads: this view crosses project boundaries, so it returns only type, state and age.

Discovered
lab_layers

Produce ONE element on a transparent background: generated, then cut out and stored as an alpha PNG in the project's gallery. This is the counter-move to the one-shot lottery — cast, props and foreground pieces are made SEPARATELY, arranged as a set afterwards and only then unified, so a wrong hand or a wrong lamp is re-made alone instead of re-rolling the whole frame. The element is deliberately optics-neutral: no lens or camera suffix travels with it, because the look is decided later on the finished comp and every layer is meant to inherit the same focal length and bokeh. ASYNCHRONOUS: the row comes back with status pending and image_url null; poll lab_job_status (type 'image') with its id until the url is populated — that url IS the cut-out. Costs credits when called without get_cost.

Discovered
lab_letzter_frame

Extract the LAST frame of a finished clip as a new image (returns image_id, image_url, zu_dunkel). Use it as source_image_id to continue one unbroken take, or as a still. A frame that is too dark (zu_dunkel: true) makes a bad start image — say so instead of animating from black. Free (no credits). Chains (lab_verkettung) do this themselves for uebergang=durchgehend.

Discovered
lab_list_assets

List a project's media assets (image/video/audio) with their URLs. Optionally filter by asset_type. Returns up to 20 with a total count. Each row carries its address as `url` (with `type` and `key`). Project assets come back as SIGNED addresses on https://thefilmradar.com/api/lab/assets/abruf/… — valid for 24 h, loadable without a session and with any User-Agent. Only older rows may still point at media.andresmarder.com, whose CDN WAF answers some non-browser User-Agents (e.g. curl's default) with 403 — prefer a browser UA there, or hand the URL to the user.

Discovered
lab_list_audio

List a project's generated audio rows, newest first — this is the POLL for lab_generate_music. Read two fields: `metadata.status` ('pending' | 'completed' | 'failed') and `audio_url`. A pending row has no url, and nothing downstream works with it: lab_bind_audio silently leaves the track empty (resolve-stems only takes rows that carry a url) and lab_beatgrid has no file to open. A failed row carries `metadata.error` and its credits were refunded. Reads only — no state changes, no credits.

Discovered
lab_list_characters

List the character sheets in the FilmLab cast register (id, name, age, gender, project_name, prompt_prefix_en). Call this BEFORE lab_generate whenever a person must look the same across several images: pass the id you find here as `character_refs` instead of re-describing the person in every prompt. Optional `search` matches name or project name (substring, case-insensitive). It shows YOUR OWN characters plus the public catalog (sheets explicitly made public and bound to no project). Characters of other accounts' projects never appear — projects can be confidential. New characters are private. The register returns at most 50 sheets, newest first, and offers NO paging — 20 are shown here. `total` therefore counts at most 50: with more than 50 sheets it understates, and `search` is the only way to reach the older ones. Nobody there yet? Create a sheet with lab_create_character.

Discovered
lab_list_exports

List past export jobs for a project (each with job_id, status, profile). Returns up to 20 with a total count. Finished rows carry the same signed, login-free result addresses as lab_get_export (download_url, herkunft.pdf_url, …; valid 24 h).

Discovered
lab_list_location_scans

List a project's location scans with their reconstruction state — this is the POLL for lab_location_recon and the place the scan ids come from. Read `status`: 'pending' (clip uploaded, nothing reconstructed yet), 'reconstructing', 'done' (splat_url/glb_url/board_url are filled), 'failed' (error says why). Listing is what ADVANCES a running reconstruction from the outside world into the row, so calling this is how the state moves at all. Reads only — no credits.

Discovered
lab_list_locations

List location boards, newest first — START HERE to find a `location_id` for lab_generate / lab_animate. Each entry carries its `prompt_prefix_en`: that is the exact text appended to your prompt as 'Location: …', so you can judge whether the board fits BEFORE spending quota. A board with an EMPTY prefix anchors nothing — it will silently do nothing. Fix it with lab_enrich_location_prefix or pick another board. Only public boards are returned, max 50 from the backend and 20 shown here; if your place is not listed that is a limit, not a failure — create it with lab_create_location.

Discovered
lab_list_models

The model catalog: what every video or image model can do — resolutions, durations, aspect ratios, audio, reference limits, price per second or per image — grouped by capability class with a one-line explanation per group. Read this before choosing a `tool` for lab_generate/lab_animate/lab_propose; copy ids verbatim. Cached briefly; `stand` says how fresh. Without `klasse` the answer is COMPACT (one line per model, cheapest first, plus `klassen` with every valid class name): fields that are null, false or empty are left out, and a model that also belongs to another class shows there only as a short stub whose `wie_in` names the class holding its full entry. `form: knapp` means the catalog was too large for one answer — set `klasse` for the details. With `klasse` or `voll: true` every field. Filter to answer the usual question directly: `aufloesung`, `dauer_s`, `ton` (ohne = models that can run silent, including switchable audio). A model with switchable audio is listed under the class with AND without sound (i2v_ton and i2v).

Discovered
lab_list_project_locations

Location boards bound to ONE project. Narrower and more correct than lab_list_locations when you already know the project: it cannot leak boards from a different project with the same title. Boards created before the project binding existed (project_id NULL) deliberately do NOT appear here — use lab_list_locations for those.

Discovered
lab_list_projects

List FilmLab projects (id, title, current pipeline stage). Call this first to find a project_id for the other tools. Shows up to 20 items; `total` counts your active projects (up to 200) and `truncated: true` means the list is cut off — sorted by last change, so older projects drop out of the shown window first.

Discovered
lab_list_props

List the props (Requisiten) of this project, including @prop_ tags, descriptions and generated views. Free. Use the tags in image and video prompts: the description always goes into the prompt, the front view goes along as a reference image in lab_generate and lab_reference_motion.

Discovered
lab_list_sequences

List a project's sequences: the main sequence (the film, `ist_haupt: true`, also in `haupt_sequenz_id`) first, then newest first. Trailers, opening titles and blocks are sequences too — edit the main sequence unless the person names another. Use it to find a `seq_id` instead of creating a second sequence for the same cut.

Discovered
lab_list_stil_kits

List the style kits of this project (rules, palette, up to three reference images, @stil_ tag) and which one is the project default (standard_id). Free. Write the tag into an image or video prompt to use that kit for this one call instead of the default.

Discovered
lab_list_voices

List a project's cloned voices (lab_voice_clone results) — id, label, voice house, sample and preview URLs. This is where a `voice_id` for lab_voice_tts or lab_dub comes from, and where you look up which house a voice belongs to before pricing it. Both houses are listed unless you narrow it. Reads only — no state changes, no credits.

Discovered
lab_lizenz_ablehnen

Decline an offered license addressed to your account. Free.

Discovered
lab_lizenz_anbieten

Offer a license for your own asset or an asset of a studio you can edit. The recipient must be an existing account. No charge until the recipient accepts. On acceptance, the owner receives floor(80% of the price) as non-expiring, spend-only credits; the platform retains the remainder (20% commission). Revocation refunds remaining inclusive days for fixed terms, or the full price through day 14 after acceptance for unlimited terms, then zero. No marketplace or catalog.

Discovered
lab_lizenz_annehmen

Accept a license addressed to your own account (studio: owner account). First call get_cost:true, show the exact credits, and obtain confirmation before accepting. Acceptance spends credits through the platform and creates a private PDF certificate. The owner receives floor(80%); the platform retains the remainder. Credits cannot be withdrawn. Show the refund rule before confirmation: fixed term refunds remaining inclusive days, unlimited term refunds fully through day 14 after acceptance, then zero. A zero-price license is free.

Discovered
lab_lizenz_nachweis

Get a private PDF certificate URL, valid for five minutes. Only for the parties to this license.

Discovered
lab_lizenz_widerrufen

Owner only: revoke a license, preserving its PDF. First call get_cost:true, show the refund and owner debit, and obtain confirmation. Fixed terms refund remaining inclusive days (full before start); unlimited terms refund fully through day 14 after acceptance, then zero. The owner's 80% share is reversed proportionally, capped at available credits; the platform covers any shortfall. Repeating completes an outstanding refund without double booking.

Discovered
lab_lizenz_zurueckziehen

Withdraw your license offer before acceptance. Free.

Discovered
lab_lizenzen

List received and offered asset licenses with their status in the current workspace. Free.

Discovered
lab_location_panorama

Generate a 360° equirectangular HDRI panorama of a place (costs credits — exact price via get_cost: true). Pass loc_id to persist it on that board, so the viewer finds it again; without loc_id it is a one-off.

Discovered
lab_location_recon

Reconstruct a real place in 3D from a scan clip: keyframes are pulled from the clip server-side and turned into a point cloud / splat on the location board, so a scouted room can be looked at from angles nobody filmed. THE SCAN IS NOT MADE HERE — it is a walk-around clip uploaded by the FilmLab camera app together with the phone's lens data. This tool takes one that already exists; lab_list_location_scans gives you the ids. SLOW AND NOT A JOB ROW: the answer comes back as 'reconstructing', and the finished state is picked up ONLY by lab_list_location_scans — lab_job_status and lab_get_job will never show this one finish. If the call times out, the reconstruction normally keeps running on the server: list the scans instead of firing it again. Re-running is allowed from any state that is not done.

Discovered
lab_look_in_post

Read or set a project's 'look in post' flag. Use it when the person grades in DaVinci Resolve with the FilmLab Look plugin and wants the lens and film look applied there instead of baked into the generated pictures. With project_id only: read. With look_in_post true, image and video prompts of the project no longer ask for grain, halation, vignette, chromatic aberration or soft edges — the plugin adds them in Resolve; false puts them back. It takes effect only while a LensLab lens set is chosen for the project (Pose Director / camera panel in the FilmLab app); without one the flag is stored but changes nothing. The answer always carries look_in_post, optik (the chosen lens set or null), wirkt (whether it takes effect now) and a sentence to pass on.

Discovered
lab_look_match

Check the colour CONTINUITY of a scene in the edit (Murnau): every shot is compared with the scene's reference shot (the first, or `referenz_clip_id`) at the SAME scene points — found by feature matching (ORB + homography) between the two frames, each rendered through its export path. Image-wide statistics would measure the framing, not the grade (measured: up to 5000 K apart with no grade change). At those points: white point (Kelvin and mired), lightness (L*), colour distance (ΔE). Over the threshold (8 mired, L* 4, ΔE 3) a shot gets a `befund` with the number (e.g. '150 K wärmer als die Szene (13 Mired)') and a `vorschlag.grade`: a clip grade fitted so the shot's source colours land on the reference colours, with the deviation expected afterwards. Pass it to lab_grade_clip, then run lab_look_match again. Shots without enough shared content (reverse shot, different subject) come back as `vergleichbar: false` with the reason — nothing is guessed. Scenes come from the sequence's shots (lab_shots); without them give the shots as `clip_ids`. At most 24 shots per call. Writes nothing, costs nothing.

Discovered
lab_mix

Set the sound mix of a sequence: per track `volume_db`, `pan`, `mute`, `solo` and `effects`. Every field you send is rendered — the backend rejects what it cannot render (422 with the reason), so a saved mix is the mix you hear. Tracks are the stems `dialog`, `music`, `sfx`, `atmo`, plus `master` (effects only: eq, compressor, limiter). Only the fields you send change; `effects` replaces that track's whole effect list. Effects: gate, eq, deesser, compressor, reverb, limiter — fixed order, one of each per track; give a `preset` (with its written reasoning), a one-knob `knopf` (0–1) or explicit values. Ducking is an effect too: {type:'ducking', quelle:'dialog', amount_db, attack_ms, release_ms} lowers this track while `quelle` is active. `naht_ms` (0–500) fades every seam between the clips of a stem with an equal-power fade — against clicks and room jumps at the cuts of a stem built from pieces; 0 = hard edges. The sfx stem of lab_ton_durchlauf comes with 30. Volume `automation` replaces the track's breakpoints {t_s, db}, in seconds from the sequence start, interpolated linearly in dB; [] clears it, and master does not support it. Call with `katalog: true` (and no tracks) to get every effect, its ranges and the presets with their reasoning. Any change discards the rendered mixdown. Changes state, costs nothing. Next: lab_mix_render, then lab_mix_messen.

Discovered
lab_mix_messen

Measure the RENDERED mix: integrated loudness (LUFS), true peak (dBTP) and loudness range (LU) of the master, measured on the mixdown file itself. Per stem the same values, speech-gated (under the dialog / in its pauses), and how many LU each stem sits under (or over) the dialog in dialog passages — exact. A stem's level inside the master is an estimate (stem plus the gain the master applied) and is labelled as such. Needs a current render whose stems are still the ones it was made from: any change with lab_mix discards it, and a newer audio file in a stem makes it stale (409 then — render first). Runs as a BACKGROUND JOB: you get a job_id at once; poll lab_get_job until done — the measurement is in job.result. Measure before and after a change to prove what it did. Writes nothing, costs nothing.

Discovered
lab_mix_render

Render the sequence's mixdown, normalised to a loudness target: `broadcast` (EBU R128), `web` or `youtube`. With `auto_preset` it runs the AUTO-MIX instead: it measures every stem speech-gated (under the dialog vs. in its pauses), sets faders, ducking and a master limiter by the preset (`spielfilm`: music clearly under the dialog; `doku_vo`: the narrator leads), renders, and measures the result. Every auto-mix decision comes back as one sentence with its number, plus missed lower loudness bounds — read them, they are the reasoning you can pass on. Runs as a BACKGROUND JOB: the answer is a job_id at once; poll lab_get_job until status is done (the result — mixdown, measured loudness, the auto-mix report — is in job.result) or failed (job.result.status and detail say why: 422 solo on / dialog muted / no speech, 409 the tracks were edited meanwhile — nothing was overwritten). If a render of the same kind is already running for this sequence, you get THAT job_id back instead of a second render. Costs nothing. Next: lab_get_job, then lab_mix_messen.

Discovered
lab_murnau_vfx_auftrag

Start a paid Murnau VFX node job in a Murnau session — the same route the editor's start button uses (session ownership, allowed tasks, price, booking). Requires bestaetigt_credits equal to the current price from lab_murnau_vfx_preis; if the price changed, nothing is created and the new price comes back (409). Inputs the editor normally prepares (input_url, params such as mask_url or prompt) must be given; the server refuses incomplete jobs before booking. Poll lab_murnau_vfx_status afterwards.

Discovered

Recent measurements

Probe history

View status
Latest stored probes. Raw probe rows are kept for 14 days.
CheckedResultResponseTools
Connected400 ms157