Findings on what compounds and supplements do in the body, with evidence strength, quote and paper.
- Passed: Handshake
- Passed: Tools listed
- Passed: Updated recently
Median latency 699 ms · Last checked
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Evidence for your next connection.
Independent measurements of remote MCP servers. Every observation has a timestamp.
Read-only probesMCP server · Other
Steam backlog, account value, buy-or-skip verdicts and Steam Machine checks. Hosted, keyless.
1 failed · 8 not measured
Median of successful probes over 7 days
Share of countable probes over 30 days, including daily rollups. Auth challenges are excluded.
Tool definitions returned by this server
Independent monitoring
Responded
The server completed its last measured handshake. This is an observation, not a guarantee.
Last checked| Test area | Passed | Failed | Unmeasured |
|---|---|---|---|
ConnectionCan a client connect and discover tools? | 5 | 0 | 0 |
Reliability & speedDoes it respond consistently and quickly? | 0 | 0 | 4 |
Access & authenticationWhat is required to use this server? | 1 | 0 | 2 |
Tool qualityAre the tool definitions usable by an agent? | 4 | 0 | 0 |
Publisher identityCan the publisher be traced to its source? | 3 | 1 | 2 |
Unmeasured means there is not enough evidence to decide. How these checks work
Start using GamersPilot — Steam library tools
Choose your client, copy the configuration, then enable the server in your client’s MCP settings.
Run this command in your terminal, then restart Claude Code.
Claude Code
claude mcp add --transport http gamerspilot-steam-library-tools https://api.gamerspilot.com/mcpCapabilities
Decide whether a player should buy a specific game, from their own library: whether they already own it, how many barely-played games in the same genres they own (with examples), and today's best price against the all-time low. Returns a verdict: owned, play_first, wait, or go.
DiscoveredEstimate what a Steam library is worth: replacement cost at current US Steam prices, full retail value, value at every game's all-time low, value of never-played games, cost per hour, and how many games were priced. This is replacement cost, not money spent.
DiscoveredSummarise a Steam library's backlog: total games, how many were never played, total playtime, the most-played game, a playtime distribution, and highly rated games the player owns but has never opened. Use for 'how big is my backlog' or 'what should I play from my library'.
DiscoveredFor 2 to 6 Steam profiles, show what a Steam Family would pool: shared library size, what each member gains and brings, games several members bought separately, and games excluded from Family Sharing.
DiscoveredLook up one Steam game by name: Metacritic and Steam user scores, how hard it is to 100% (average achievement unlock rate and percentile against other Steam games), and best current price with the all-time low. No profile needed.
DiscoveredCheck a player's 40 most-played Steam games against Valve's Steam Machine and Steam Deck ratings (Verified, Playable, Unsupported), with shares weighted by playtime. Ratings: 3 Verified, 2 Playable, 1 Unsupported, 0 not tested. Use for 'should I buy a Steam Machine / Steam Deck'.
DiscoveredRecent measurements
| Checked | Result | Response | Tools |
|---|---|---|---|
| Connected | 53 ms | 6 |